+ private int tilesetStringToRes(String s)
+ {
+ if (s.equals("classic")) {
+ return R.drawable.classic;
+ } else if (s.equals("jade")) {
+ return R.drawable.jade;
+ } else if (s.equals("traditional")) {
+ return R.drawable.traditional;
+ } else if (s.equals("pixel")) {
+ return R.drawable.pixel;
+ } else if (s.equals("original")) {
+ return R.drawable.original;
+ } else if (s.equals("veit")) {
+ return R.drawable.veit;
+ } else {
+ // shouldn't be reached...
+ Log.e("ShisenSho", "somebody managed to set an invalid tileset string");
+ return R.drawable.classic;
+ }
+ }