#!/usr/local/bin/wish -f # # A nice interface to "xset" to change X server settings # # History : # 91/11/23 : pda@masi.ibp.fr, jt@ratp.fr : design # 92/08/01 : pda@masi.ibp.fr : cleaning # # # Button actions # proc quit {} { destroy . } proc ok {} { writesettings quit } proc cancel {} { readsettings dispsettings } # apply is just "writesettings" # # Read current settings # proc readsettings {} { global kbdrep ; set kbdrep "on" global kbdcli ; set kbdcli 0 global bellvol ; set bellvol 100 global bellpit ; set bellpit 440 global belldur ; set belldur 100 global mouseacc ; set mouseacc "3/1" global mousethr ; set mousethr 4 global screenbla ; set screenbla "blank" global screentim ; set screentim 600 global screencyc ; set screencyc 600 set xfd [open "|xset q" r] while {[gets $xfd line] > -1} { set kw [lindex $line 0] case $kw in { {auto} { set rpt [lindex $line 1] if {[expr "{$rpt} == {repeat:}"]} then { set kbdrep [lindex $line 2] set kbdcli [lindex $line 6] } } {bell} { set bellvol [lindex $line 2] set bellpit [lindex $line 5] set belldur [lindex $line 8] } {acceleration:} { set mouseacc [lindex $line 1] set mousethr [lindex $line 3] } {prefer} { set bla [lindex $line 2] set screenbla [expr "{$bla} == {yes} ? {blank} : {noblank}"] } {timeout:} { set screentim [lindex $line 1] set screencyc [lindex $line 3] } } } close $xfd # puts stdout [format "Key REPEAT = %s\n" $kbdrep] # puts stdout [format "Key CLICK = %s\n" $kbdcli] # puts stdout [format "Bell VOLUME = %s\n" $bellvol] # puts stdout [format "Bell PITCH = %s\n" $bellpit] # puts stdout [format "Bell DURATION = %s\n" $belldur] # puts stdout [format "Mouse ACCELERATION = %s\n" $mouseacc] # puts stdout [format "Mouse THRESHOLD = %s\n" $mousethr] # puts stdout [format "Screen BLANCK = %s\n" $screenbla] # puts stdout [format "Screen TIMEOUT = %s\n" $screentim] # puts stdout [format "Screen CYCLE = %s\n" $screencyc] } # # Write settings into the X server # proc writesettings {} { global kbdrep kbdcli bellvol bellpit belldur global mouseacc mousethr screenbla screentim screencyc set bellvol [.bell.vol get] set bellpit [.bell.val.pit.entry get] set belldur [.bell.val.dur.entry get] if {[expr "{$kbdrep} == {on}"]} then { set kbdcli [.kbd.val.cli get] } else { set kbdcli "off" } set mouseacc [.mouse.hor.acc.entry get] set mousethr [.mouse.hor.thr.entry get] set screentim [.screen.val.le.tim.entry get] set screencyc [.screen.val.le.cyc.entry get] exec xset \ b $bellvol $bellpit $belldur \ c $kbdcli \ r $kbdrep \ m $mouseacc $mousethr \ s $screentim $screencyc \ s $screenbla } # # Sends all settings to the window # proc dispsettings {} { global kbdrep kbdcli bellvol bellpit belldur global mouseacc mousethr screenbla screentim screencyc .bell.vol set $bellvol .bell.val.pit.entry delete 0 end .bell.val.pit.entry insert 0 $bellpit .bell.val.dur.entry delete 0 end .bell.val.dur.entry insert 0 $belldur .kbd.val.onoff [expr "{$kbdrep} == {on} ? {select} : {deselect}"] .kbd.val.cli set $kbdcli .mouse.hor.acc.entry delete 0 end .mouse.hor.acc.entry insert 0 $mouseacc .mouse.hor.thr.entry delete 0 end .mouse.hor.thr.entry insert 0 $mousethr .screen.val.rb.blank [expr "{$screenbla}=={blank} ? {select} : {deselect}"] .screen.val.rb.pat [expr "{$screenbla}!={blank} ? {select} : {deselect}"] .screen.val.le.tim.entry delete 0 end .screen.val.le.tim.entry insert 0 $screentim .screen.val.le.cyc.entry delete 0 end .screen.val.le.cyc.entry insert 0 $screencyc } # # Create all windows, and pack them # proc labelentry {path text length} { frame $path label $path.label -text $text entry $path.entry -width $length -relief sunken pack append $path $path.label {left expand} $path.entry {right expand} } proc createwindows {} { # # Buttons # frame .buttons button .buttons.ok -command "ok" -text "Ok" button .buttons.apply -command "writesettings" -text "Apply" button .buttons.cancel -command "cancel" -text "Cancel" button .buttons.quit -command "quit" -text "Quit" pack append .buttons \ .buttons.ok {left expand pady 10} \ .buttons.apply {left expand pady 10} \ .buttons.cancel {left expand pady 10} \ .buttons.quit {left expand pady 10} # # Bell settings # frame .bell -relief raised -borderwidth 2 label .bell.label -text "Bell Settings" scale .bell.vol \ -from 0 -to 100 -length 200 -tickinterval 20 \ -label "Volume (%)" -orient horizontal \ -bg Bisque1 -activeforeground Gray frame .bell.val labelentry .bell.val.pit "Pitch (Hz)" 6 labelentry .bell.val.dur "Duration (ms)" 6 pack append .bell.val \ .bell.val.pit {left padx 10} \ .bell.val.dur {right padx 10} pack append .bell \ .bell.label {top expand} \ .bell.vol {top expand} \ .bell.val {top expand} # # Keyboard settings # frame .kbd -relief raised -borderwidth 2 label .kbd.label -text "Keyboard Repeat Settings" frame .kbd.val checkbutton .kbd.val.onoff \ -text "On" \ -onvalue "on" -offvalue "off" -variable kbdrep \ -relief flat \ -activebackground Bisque1 scale .kbd.val.cli \ -from 0 -to 100 -length 200 -tickinterval 20 \ -label "Click Volume (%)" -orient horizontal \ -bg Bisque1 -activeforeground Gray pack append .kbd.val \ .kbd.val.onoff {left expand fill} \ .kbd.val.cli {left expand} pack append .kbd \ .kbd.label {top expand} \ .kbd.val {top expand pady 4 fillx} # # Mouse settings # frame .mouse -relief raised -borderwidth 2 label .mouse.label -text "Mouse Settings" frame .mouse.hor labelentry .mouse.hor.acc "Acceleration" 3 labelentry .mouse.hor.thr "Threshold (pixels)" 3 pack append .mouse.hor \ .mouse.hor.acc {left} \ .mouse.hor.thr {right} pack append .mouse \ .mouse.label {top} \ .mouse.hor {top expand} # # Screen Saver settings # frame .screen -relief raised -borderwidth 2 label .screen.label -text "Screen-saver Settings" frame .screen.val frame .screen.val.rb radiobutton .screen.val.rb.blank \ -variable screenblank -text "Blank" -relief flat \ -value "blank" -variable screenbla \ -activebackground Bisque1 radiobutton .screen.val.rb.pat \ -variable screenblank -text "Pattern" -relief flat \ -value "noblank" -variable screenbla \ -activebackground Bisque1 pack append .screen.val.rb \ .screen.val.rb.blank {top pady 4 frame w} \ .screen.val.rb.pat {top pady 4 frame w} frame .screen.val.le labelentry .screen.val.le.tim "Timeout (s)" 5 labelentry .screen.val.le.cyc "Cycle (s)" 5 pack append .screen.val.le \ .screen.val.le.tim {top pady 4 frame e} \ .screen.val.le.cyc {top pady 4 frame e} pack append .screen.val \ .screen.val.rb {left} \ .screen.val.le {left} pack append .screen \ .screen.label {top} \ .screen.val {top expand} # # Main window # pack append . \ .buttons {top fill} \ .bell {top fill pady 10 expand} \ .kbd {top fill pady 10 expand} \ .mouse {top fill pady 10 expand} \ .screen {top fill pady 10 expand} # # Let the user resize our window # wm minsize . 10 10 } ############################################################################## # Main program # # Listen what "xset" tells us... # readsettings # # Create all windows # createwindows # # Write xset parameters # dispsettings # # Now, wait for user actions... #