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1 | /* | |
2 | ** $Id: luaconf.h,v 1.176 2013/03/16 21:10:18 roberto Exp $ | |
3 | ** Configuration file for Lua | |
4 | ** See Copyright Notice in lua.h | |
5 | */ | |
6 | ||
7 | ||
8 | #ifndef lconfig_h | |
9 | #define lconfig_h | |
10 | ||
11 | #include <limits.h> | |
12 | #include <stddef.h> | |
13 | ||
14 | ||
15 | /* | |
16 | ** ================================================================== | |
17 | ** Search for "@@" to find all configurable definitions. | |
18 | ** =================================================================== | |
19 | */ | |
20 | ||
21 | ||
22 | /* | |
23 | @@ LUA_ANSI controls the use of non-ansi features. | |
24 | ** CHANGE it (define it) if you want Lua to avoid the use of any | |
25 | ** non-ansi feature or library. | |
26 | */ | |
27 | #if !defined(LUA_ANSI) && defined(__STRICT_ANSI__) | |
28 | #define LUA_ANSI | |
29 | #endif | |
30 | ||
31 | ||
32 | #if !defined(LUA_ANSI) && defined(_WIN32) && !defined(_WIN32_WCE) | |
33 | #define LUA_WIN /* enable goodies for regular Windows platforms */ | |
34 | #endif | |
35 | ||
36 | #if defined(LUA_WIN) | |
37 | #define LUA_DL_DLL | |
38 | #define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */ | |
39 | #endif | |
40 | ||
41 | ||
42 | ||
43 | #if defined(LUA_USE_LINUX) | |
44 | #define LUA_USE_POSIX | |
45 | #define LUA_USE_DLOPEN /* needs an extra library: -ldl */ | |
46 | #define LUA_USE_READLINE /* needs some extra libraries */ | |
47 | #define LUA_USE_STRTODHEX /* assume 'strtod' handles hex formats */ | |
48 | #define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */ | |
49 | #define LUA_USE_LONGLONG /* assume support for long long */ | |
50 | #endif | |
51 | ||
52 | #if defined(LUA_USE_MACOSX) | |
53 | #define LUA_USE_POSIX | |
54 | #define LUA_USE_DLOPEN /* does not need -ldl */ | |
55 | #define LUA_USE_READLINE /* needs an extra library: -lreadline */ | |
56 | #define LUA_USE_STRTODHEX /* assume 'strtod' handles hex formats */ | |
57 | #define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */ | |
58 | #define LUA_USE_LONGLONG /* assume support for long long */ | |
59 | #endif | |
60 | ||
61 | ||
62 | ||
63 | /* | |
64 | @@ LUA_USE_POSIX includes all functionality listed as X/Open System | |
65 | @* Interfaces Extension (XSI). | |
66 | ** CHANGE it (define it) if your system is XSI compatible. | |
67 | */ | |
68 | #if defined(LUA_USE_POSIX) | |
69 | #define LUA_USE_MKSTEMP | |
70 | #define LUA_USE_ISATTY | |
71 | #define LUA_USE_POPEN | |
72 | #define LUA_USE_ULONGJMP | |
73 | #define LUA_USE_GMTIME_R | |
74 | #endif | |
75 | ||
76 | ||
77 | ||
78 | /* | |
79 | @@ LUA_PATH_DEFAULT is the default path that Lua uses to look for | |
80 | @* Lua libraries. | |
81 | @@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for | |
82 | @* C libraries. | |
83 | ** CHANGE them if your machine has a non-conventional directory | |
84 | ** hierarchy or if you want to install your libraries in | |
85 | ** non-conventional directories. | |
86 | */ | |
87 | #if defined(_WIN32) /* { */ | |
88 | /* | |
89 | ** In Windows, any exclamation mark ('!') in the path is replaced by the | |
90 | ** path of the directory of the executable file of the current process. | |
91 | */ | |
92 | #define LUA_LDIR "!\\lua\\" | |
93 | #define LUA_CDIR "!\\" | |
94 | #define LUA_PATH_DEFAULT \ | |
95 | LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \ | |
96 | LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua;" ".\\?.lua" | |
97 | #define LUA_CPATH_DEFAULT \ | |
98 | LUA_CDIR"?.dll;" LUA_CDIR"loadall.dll;" ".\\?.dll" | |
99 | ||
100 | #else /* }{ */ | |
101 | ||
102 | #define LUA_VDIR LUA_VERSION_MAJOR "." LUA_VERSION_MINOR "/" | |
103 | #define LUA_ROOT "/usr/local/" | |
104 | #define LUA_LDIR LUA_ROOT "share/lua/" LUA_VDIR | |
105 | #define LUA_CDIR LUA_ROOT "lib/lua/" LUA_VDIR | |
106 | #define LUA_PATH_DEFAULT \ | |
107 | LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \ | |
108 | LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua;" "./?.lua" | |
109 | #define LUA_CPATH_DEFAULT \ | |
110 | LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so" | |
111 | #endif /* } */ | |
112 | ||
113 | ||
114 | /* | |
115 | @@ LUA_DIRSEP is the directory separator (for submodules). | |
116 | ** CHANGE it if your machine does not use "/" as the directory separator | |
117 | ** and is not Windows. (On Windows Lua automatically uses "\".) | |
118 | */ | |
119 | #if defined(_WIN32) | |
120 | #define LUA_DIRSEP "\\" | |
121 | #else | |
122 | #define LUA_DIRSEP "/" | |
123 | #endif | |
124 | ||
125 | ||
126 | /* | |
127 | @@ LUA_ENV is the name of the variable that holds the current | |
128 | @@ environment, used to access global names. | |
129 | ** CHANGE it if you do not like this name. | |
130 | */ | |
131 | #define LUA_ENV "_ENV" | |
132 | ||
133 | ||
134 | /* | |
135 | @@ LUA_API is a mark for all core API functions. | |
136 | @@ LUALIB_API is a mark for all auxiliary library functions. | |
137 | @@ LUAMOD_API is a mark for all standard library opening functions. | |
138 | ** CHANGE them if you need to define those functions in some special way. | |
139 | ** For instance, if you want to create one Windows DLL with the core and | |
140 | ** the libraries, you may want to use the following definition (define | |
141 | ** LUA_BUILD_AS_DLL to get it). | |
142 | */ | |
143 | #if defined(LUA_BUILD_AS_DLL) /* { */ | |
144 | ||
145 | #if defined(LUA_CORE) || defined(LUA_LIB) /* { */ | |
146 | #define LUA_API __declspec(dllexport) | |
147 | #else /* }{ */ | |
148 | #define LUA_API __declspec(dllimport) | |
149 | #endif /* } */ | |
150 | ||
151 | #else /* }{ */ | |
152 | ||
153 | #define LUA_API extern | |
154 | ||
155 | #endif /* } */ | |
156 | ||
157 | ||
158 | /* more often than not the libs go together with the core */ | |
159 | #define LUALIB_API LUA_API | |
160 | #define LUAMOD_API LUALIB_API | |
161 | ||
162 | ||
163 | /* | |
164 | @@ LUAI_FUNC is a mark for all extern functions that are not to be | |
165 | @* exported to outside modules. | |
166 | @@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables | |
167 | @* that are not to be exported to outside modules (LUAI_DDEF for | |
168 | @* definitions and LUAI_DDEC for declarations). | |
169 | ** CHANGE them if you need to mark them in some special way. Elf/gcc | |
170 | ** (versions 3.2 and later) mark them as "hidden" to optimize access | |
171 | ** when Lua is compiled as a shared library. Not all elf targets support | |
172 | ** this attribute. Unfortunately, gcc does not offer a way to check | |
173 | ** whether the target offers that support, and those without support | |
174 | ** give a warning about it. To avoid these warnings, change to the | |
175 | ** default definition. | |
176 | */ | |
177 | #if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \ | |
178 | defined(__ELF__) /* { */ | |
179 | #define LUAI_FUNC __attribute__((visibility("hidden"))) extern | |
180 | #define LUAI_DDEC LUAI_FUNC | |
181 | #define LUAI_DDEF /* empty */ | |
182 | ||
183 | #else /* }{ */ | |
184 | #define LUAI_FUNC extern | |
185 | #define LUAI_DDEC extern | |
186 | #define LUAI_DDEF /* empty */ | |
187 | #endif /* } */ | |
188 | ||
189 | ||
190 | ||
191 | /* | |
192 | @@ LUA_QL describes how error messages quote program elements. | |
193 | ** CHANGE it if you want a different appearance. | |
194 | */ | |
195 | #define LUA_QL(x) "'" x "'" | |
196 | #define LUA_QS LUA_QL("%s") | |
197 | ||
198 | ||
199 | /* | |
200 | @@ LUA_IDSIZE gives the maximum size for the description of the source | |
201 | @* of a function in debug information. | |
202 | ** CHANGE it if you want a different size. | |
203 | */ | |
204 | #define LUA_IDSIZE 60 | |
205 | ||
206 | ||
207 | /* | |
208 | @@ luai_writestring/luai_writeline define how 'print' prints its results. | |
209 | ** They are only used in libraries and the stand-alone program. (The #if | |
210 | ** avoids including 'stdio.h' everywhere.) | |
211 | */ | |
212 | #if defined(LUA_LIB) || defined(lua_c) | |
213 | #include <stdio.h> | |
214 | #define luai_writestring(s,l) fwrite((s), sizeof(char), (l), stdout) | |
215 | #define luai_writeline() (luai_writestring("\n", 1), fflush(stdout)) | |
216 | #endif | |
217 | ||
218 | /* | |
219 | @@ luai_writestringerror defines how to print error messages. | |
220 | ** (A format string with one argument is enough for Lua...) | |
221 | */ | |
222 | #define luai_writestringerror(s,p) \ | |
223 | (fprintf(stderr, (s), (p)), fflush(stderr)) | |
224 | ||
225 | ||
226 | /* | |
227 | @@ LUAI_MAXSHORTLEN is the maximum length for short strings, that is, | |
228 | ** strings that are internalized. (Cannot be smaller than reserved words | |
229 | ** or tags for metamethods, as these strings must be internalized; | |
230 | ** #("function") = 8, #("__newindex") = 10.) | |
231 | */ | |
232 | #define LUAI_MAXSHORTLEN 40 | |
233 | ||
234 | ||
235 | ||
236 | /* | |
237 | ** {================================================================== | |
238 | ** Compatibility with previous versions | |
239 | ** =================================================================== | |
240 | */ | |
241 | ||
242 | /* | |
243 | @@ LUA_COMPAT_ALL controls all compatibility options. | |
244 | ** You can define it to get all options, or change specific options | |
245 | ** to fit your specific needs. | |
246 | */ | |
247 | #if defined(LUA_COMPAT_ALL) /* { */ | |
248 | ||
249 | /* | |
250 | @@ LUA_COMPAT_UNPACK controls the presence of global 'unpack'. | |
251 | ** You can replace it with 'table.unpack'. | |
252 | */ | |
253 | #define LUA_COMPAT_UNPACK | |
254 | ||
255 | /* | |
256 | @@ LUA_COMPAT_LOADERS controls the presence of table 'package.loaders'. | |
257 | ** You can replace it with 'package.searchers'. | |
258 | */ | |
259 | #define LUA_COMPAT_LOADERS | |
260 | ||
261 | /* | |
262 | @@ macro 'lua_cpcall' emulates deprecated function lua_cpcall. | |
263 | ** You can call your C function directly (with light C functions). | |
264 | */ | |
265 | #define lua_cpcall(L,f,u) \ | |
266 | (lua_pushcfunction(L, (f)), \ | |
267 | lua_pushlightuserdata(L,(u)), \ | |
268 | lua_pcall(L,1,0,0)) | |
269 | ||
270 | ||
271 | /* | |
272 | @@ LUA_COMPAT_LOG10 defines the function 'log10' in the math library. | |
273 | ** You can rewrite 'log10(x)' as 'log(x, 10)'. | |
274 | */ | |
275 | #define LUA_COMPAT_LOG10 | |
276 | ||
277 | /* | |
278 | @@ LUA_COMPAT_LOADSTRING defines the function 'loadstring' in the base | |
279 | ** library. You can rewrite 'loadstring(s)' as 'load(s)'. | |
280 | */ | |
281 | #define LUA_COMPAT_LOADSTRING | |
282 | ||
283 | /* | |
284 | @@ LUA_COMPAT_MAXN defines the function 'maxn' in the table library. | |
285 | */ | |
286 | #define LUA_COMPAT_MAXN | |
287 | ||
288 | /* | |
289 | @@ The following macros supply trivial compatibility for some | |
290 | ** changes in the API. The macros themselves document how to | |
291 | ** change your code to avoid using them. | |
292 | */ | |
293 | #define lua_strlen(L,i) lua_rawlen(L, (i)) | |
294 | ||
295 | #define lua_objlen(L,i) lua_rawlen(L, (i)) | |
296 | ||
297 | #define lua_equal(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPEQ) | |
298 | #define lua_lessthan(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPLT) | |
299 | ||
300 | /* | |
301 | @@ LUA_COMPAT_MODULE controls compatibility with previous | |
302 | ** module functions 'module' (Lua) and 'luaL_register' (C). | |
303 | */ | |
304 | #define LUA_COMPAT_MODULE | |
305 | ||
306 | #endif /* } */ | |
307 | ||
308 | /* }================================================================== */ | |
309 | ||
310 | ||
311 | ||
312 | /* | |
313 | @@ LUAI_BITSINT defines the number of bits in an int. | |
314 | ** CHANGE here if Lua cannot automatically detect the number of bits of | |
315 | ** your machine. Probably you do not need to change this. | |
316 | */ | |
317 | /* avoid overflows in comparison */ | |
318 | #if INT_MAX-20 < 32760 /* { */ | |
319 | #define LUAI_BITSINT 16 | |
320 | #elif INT_MAX > 2147483640L /* }{ */ | |
321 | /* int has at least 32 bits */ | |
322 | #define LUAI_BITSINT 32 | |
323 | #else /* }{ */ | |
324 | #error "you must define LUA_BITSINT with number of bits in an integer" | |
325 | #endif /* } */ | |
326 | ||
327 | ||
328 | /* | |
329 | @@ LUA_INT32 is an signed integer with exactly 32 bits. | |
330 | @@ LUAI_UMEM is an unsigned integer big enough to count the total | |
331 | @* memory used by Lua. | |
332 | @@ LUAI_MEM is a signed integer big enough to count the total memory | |
333 | @* used by Lua. | |
334 | ** CHANGE here if for some weird reason the default definitions are not | |
335 | ** good enough for your machine. Probably you do not need to change | |
336 | ** this. | |
337 | */ | |
338 | #if LUAI_BITSINT >= 32 /* { */ | |
339 | #define LUA_INT32 int | |
340 | #define LUAI_UMEM size_t | |
341 | #define LUAI_MEM ptrdiff_t | |
342 | #else /* }{ */ | |
343 | /* 16-bit ints */ | |
344 | #define LUA_INT32 long | |
345 | #define LUAI_UMEM unsigned long | |
346 | #define LUAI_MEM long | |
347 | #endif /* } */ | |
348 | ||
349 | ||
350 | /* | |
351 | @@ LUAI_MAXSTACK limits the size of the Lua stack. | |
352 | ** CHANGE it if you need a different limit. This limit is arbitrary; | |
353 | ** its only purpose is to stop Lua to consume unlimited stack | |
354 | ** space (and to reserve some numbers for pseudo-indices). | |
355 | */ | |
356 | #if LUAI_BITSINT >= 32 | |
357 | #define LUAI_MAXSTACK 1000000 | |
358 | #else | |
359 | #define LUAI_MAXSTACK 15000 | |
360 | #endif | |
361 | ||
362 | /* reserve some space for error handling */ | |
363 | #define LUAI_FIRSTPSEUDOIDX (-LUAI_MAXSTACK - 1000) | |
364 | ||
365 | ||
366 | ||
367 | ||
368 | /* | |
369 | @@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system. | |
370 | ** CHANGE it if it uses too much C-stack space. | |
371 | */ | |
372 | #define LUAL_BUFFERSIZE BUFSIZ | |
373 | ||
374 | ||
375 | ||
376 | ||
377 | /* | |
378 | ** {================================================================== | |
379 | @@ LUA_NUMBER is the type of numbers in Lua. | |
380 | ** CHANGE the following definitions only if you want to build Lua | |
381 | ** with a number type different from double. You may also need to | |
382 | ** change lua_number2int & lua_number2integer. | |
383 | ** =================================================================== | |
384 | */ | |
385 | ||
386 | #define LUA_NUMBER_DOUBLE | |
387 | #define LUA_NUMBER double | |
388 | ||
389 | /* | |
390 | @@ LUAI_UACNUMBER is the result of an 'usual argument conversion' | |
391 | @* over a number. | |
392 | */ | |
393 | #define LUAI_UACNUMBER double | |
394 | ||
395 | ||
396 | /* | |
397 | @@ LUA_NUMBER_SCAN is the format for reading numbers. | |
398 | @@ LUA_NUMBER_FMT is the format for writing numbers. | |
399 | @@ lua_number2str converts a number to a string. | |
400 | @@ LUAI_MAXNUMBER2STR is maximum size of previous conversion. | |
401 | */ | |
402 | #define LUA_NUMBER_SCAN "%lf" | |
403 | #define LUA_NUMBER_FMT "%.14g" | |
404 | #define lua_number2str(s,n) sprintf((s), LUA_NUMBER_FMT, (n)) | |
405 | #define LUAI_MAXNUMBER2STR 32 /* 16 digits, sign, point, and \0 */ | |
406 | ||
407 | ||
408 | /* | |
409 | @@ l_mathop allows the addition of an 'l' or 'f' to all math operations | |
410 | */ | |
411 | #define l_mathop(x) (x) | |
412 | ||
413 | ||
414 | /* | |
415 | @@ lua_str2number converts a decimal numeric string to a number. | |
416 | @@ lua_strx2number converts an hexadecimal numeric string to a number. | |
417 | ** In C99, 'strtod' does both conversions. C89, however, has no function | |
418 | ** to convert floating hexadecimal strings to numbers. For these | |
419 | ** systems, you can leave 'lua_strx2number' undefined and Lua will | |
420 | ** provide its own implementation. | |
421 | */ | |
422 | #define lua_str2number(s,p) strtod((s), (p)) | |
423 | ||
424 | #if defined(LUA_USE_STRTODHEX) | |
425 | #define lua_strx2number(s,p) strtod((s), (p)) | |
426 | #endif | |
427 | ||
428 | ||
429 | /* | |
430 | @@ The luai_num* macros define the primitive operations over numbers. | |
431 | */ | |
432 | ||
433 | /* the following operations need the math library */ | |
434 | #if defined(lobject_c) || defined(lvm_c) | |
435 | #include <math.h> | |
436 | #define luai_nummod(L,a,b) ((a) - l_mathop(floor)((a)/(b))*(b)) | |
437 | #define luai_numpow(L,a,b) (l_mathop(pow)(a,b)) | |
438 | #endif | |
439 | ||
440 | /* these are quite standard operations */ | |
441 | #if defined(LUA_CORE) | |
442 | #define luai_numadd(L,a,b) ((a)+(b)) | |
443 | #define luai_numsub(L,a,b) ((a)-(b)) | |
444 | #define luai_nummul(L,a,b) ((a)*(b)) | |
445 | #define luai_numdiv(L,a,b) ((a)/(b)) | |
446 | #define luai_numunm(L,a) (-(a)) | |
447 | #define luai_numeq(a,b) ((a)==(b)) | |
448 | #define luai_numlt(L,a,b) ((a)<(b)) | |
449 | #define luai_numle(L,a,b) ((a)<=(b)) | |
450 | #define luai_numisnan(L,a) (!luai_numeq((a), (a))) | |
451 | #endif | |
452 | ||
453 | ||
454 | ||
455 | /* | |
456 | @@ LUA_INTEGER is the integral type used by lua_pushinteger/lua_tointeger. | |
457 | ** CHANGE that if ptrdiff_t is not adequate on your machine. (On most | |
458 | ** machines, ptrdiff_t gives a good choice between int or long.) | |
459 | */ | |
460 | #define LUA_INTEGER ptrdiff_t | |
461 | ||
462 | /* | |
463 | @@ LUA_UNSIGNED is the integral type used by lua_pushunsigned/lua_tounsigned. | |
464 | ** It must have at least 32 bits. | |
465 | */ | |
466 | #define LUA_UNSIGNED unsigned LUA_INT32 | |
467 | ||
468 | ||
469 | ||
470 | /* | |
471 | ** Some tricks with doubles | |
472 | */ | |
473 | ||
474 | #if defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI) /* { */ | |
475 | /* | |
476 | ** The next definitions activate some tricks to speed up the | |
477 | ** conversion from doubles to integer types, mainly to LUA_UNSIGNED. | |
478 | ** | |
479 | @@ LUA_MSASMTRICK uses Microsoft assembler to avoid clashes with a | |
480 | ** DirectX idiosyncrasy. | |
481 | ** | |
482 | @@ LUA_IEEE754TRICK uses a trick that should work on any machine | |
483 | ** using IEEE754 with a 32-bit integer type. | |
484 | ** | |
485 | @@ LUA_IEEELL extends the trick to LUA_INTEGER; should only be | |
486 | ** defined when LUA_INTEGER is a 32-bit integer. | |
487 | ** | |
488 | @@ LUA_IEEEENDIAN is the endianness of doubles in your machine | |
489 | ** (0 for little endian, 1 for big endian); if not defined, Lua will | |
490 | ** check it dynamically for LUA_IEEE754TRICK (but not for LUA_NANTRICK). | |
491 | ** | |
492 | @@ LUA_NANTRICK controls the use of a trick to pack all types into | |
493 | ** a single double value, using NaN values to represent non-number | |
494 | ** values. The trick only works on 32-bit machines (ints and pointers | |
495 | ** are 32-bit values) with numbers represented as IEEE 754-2008 doubles | |
496 | ** with conventional endianess (12345678 or 87654321), in CPUs that do | |
497 | ** not produce signaling NaN values (all NaNs are quiet). | |
498 | */ | |
499 | ||
500 | /* Microsoft compiler on a Pentium (32 bit) ? */ | |
501 | #if defined(LUA_WIN) && defined(_MSC_VER) && defined(_M_IX86) /* { */ | |
502 | ||
503 | #define LUA_MSASMTRICK | |
504 | #define LUA_IEEEENDIAN 0 | |
505 | #define LUA_NANTRICK | |
506 | ||
507 | ||
508 | /* pentium 32 bits? */ | |
509 | #elif defined(__i386__) || defined(__i386) || defined(__X86__) /* }{ */ | |
510 | ||
511 | #define LUA_IEEE754TRICK | |
512 | #define LUA_IEEELL | |
513 | #define LUA_IEEEENDIAN 0 | |
514 | #define LUA_NANTRICK | |
515 | ||
516 | /* pentium 64 bits? */ | |
517 | #elif defined(__x86_64) /* }{ */ | |
518 | ||
519 | #define LUA_IEEE754TRICK | |
520 | #define LUA_IEEEENDIAN 0 | |
521 | ||
522 | #elif defined(__POWERPC__) || defined(__ppc__) /* }{ */ | |
523 | ||
524 | #define LUA_IEEE754TRICK | |
525 | #define LUA_IEEEENDIAN 1 | |
526 | ||
527 | #else /* }{ */ | |
528 | ||
529 | /* assume IEEE754 and a 32-bit integer type */ | |
530 | #define LUA_IEEE754TRICK | |
531 | ||
532 | #endif /* } */ | |
533 | ||
534 | #endif /* } */ | |
535 | ||
536 | /* }================================================================== */ | |
537 | ||
538 | ||
539 | ||
540 | ||
541 | /* =================================================================== */ | |
542 | ||
543 | /* | |
544 | ** Local configuration. You can use this space to add your redefinitions | |
545 | ** without modifying the main part of the file. | |
546 | */ | |
547 | ||
548 | ||
549 | ||
550 | #endif | |
551 |