// 111111111 bit pattern represent start of frame
// include 0 in front to help get start pos
uint8_t preamble[] = {0,1,1,1,1,1,1,1,1,1};
// 111111111 bit pattern represent start of frame
// include 0 in front to help get start pos
uint8_t preamble[] = {0,1,1,1,1,1,1,1,1,1};