+ // Button was held for a second, begin recording
+ if (button_pressed > 0 && cardRead == 0)
+ {
+ LEDsoff();
+ LED(selected + 1, 0);
+ LED(LED_RED2, 0);
+
+ // record
+ DbpString("Starting recording");
+
+ // wait for button to be released
+ while(BUTTON_PRESS())
+ WDT_HIT();
+
+ /* need this delay to prevent catching some weird data */
+ SpinDelay(500);
+
+ CmdHIDdemodFSK(1, &high[selected], &low[selected], 0);
+ Dbprintf("Recorded %x %x%08x", selected, high[selected], low[selected]);
+
+ LEDsoff();
+ LED(selected + 1, 0);
+ // Finished recording
+
+ // If we were previously playing, set playing off
+ // so next button push begins playing what we recorded
+ playing = 0;
+
+ cardRead = 1;
+
+ }
+
+ else if (button_pressed > 0 && cardRead == 1)
+ {
+ LEDsoff();
+ LED(selected + 1, 0);
+ LED(LED_ORANGE, 0);
+
+ // record
+ Dbprintf("Cloning %x %x%08x", selected, high[selected], low[selected]);
+
+ // wait for button to be released
+ while(BUTTON_PRESS())
+ WDT_HIT();
+
+ /* need this delay to prevent catching some weird data */
+ SpinDelay(500);
+
+ CopyHIDtoT55x7(0, high[selected], low[selected], 0);
+ Dbprintf("Cloned %x %x%08x", selected, high[selected], low[selected]);
+
+ LEDsoff();
+ LED(selected + 1, 0);
+ // Finished recording
+
+ // If we were previously playing, set playing off
+ // so next button push begins playing what we recorded
+ playing = 0;
+
+ cardRead = 0;
+
+ }
+
+ // Change where to record (or begin playing)
+ else if (button_pressed)
+ {
+ // Next option if we were previously playing
+ if (playing)
+ selected = (selected + 1) % OPTS;
+ playing = !playing;
+
+ LEDsoff();
+ LED(selected + 1, 0);
+
+ // Begin transmitting
+ if (playing)
+ {
+ LED(LED_GREEN, 0);
+ DbpString("Playing");
+ // wait for button to be released
+ while(BUTTON_PRESS())
+ WDT_HIT();
+ Dbprintf("%x %x%08x", selected, high[selected], low[selected]);
+ CmdHIDsimTAG(high[selected], low[selected], 0);
+ DbpString("Done playing");
+ if (BUTTON_HELD(1000) > 0)
+ {
+ DbpString("Exiting");
+ LEDsoff();
+ return;
+ }
+
+ /* We pressed a button so ignore it here with a delay */
+ SpinDelay(300);
+
+ // when done, we're done playing, move to next option
+ selected = (selected + 1) % OPTS;
+ playing = !playing;
+ LEDsoff();
+ LED(selected + 1, 0);
+ }
+ else
+ while(BUTTON_PRESS())
+ WDT_HIT();
+ }
+ }
+}
+
+#endif
+/*
+OBJECTIVE
+Listen and detect an external reader. Determine the best location
+for the antenna.
+
+INSTRUCTIONS:
+Inside the ListenReaderField() function, there is two mode.
+By default, when you call the function, you will enter mode 1.
+If you press the PM3 button one time, you will enter mode 2.
+If you press the PM3 button a second time, you will exit the function.
+
+DESCRIPTION OF MODE 1:
+This mode just listens for an external reader field and lights up green
+for HF and/or red for LF. This is the original mode of the detectreader
+function.
+
+DESCRIPTION OF MODE 2:
+This mode will visually represent, using the LEDs, the actual strength of the
+current compared to the maximum current detected. Basically, once you know
+what kind of external reader is present, it will help you spot the best location to place
+your antenna. You will probably not get some good results if there is a LF and a HF reader
+at the same place! :-)
+
+LIGHT SCHEME USED:
+*/
+static const char LIGHT_SCHEME[] = {
+ 0x0, /* ---- | No field detected */
+ 0x1, /* X--- | 14% of maximum current detected */
+ 0x2, /* -X-- | 29% of maximum current detected */
+ 0x4, /* --X- | 43% of maximum current detected */
+ 0x8, /* ---X | 57% of maximum current detected */
+ 0xC, /* --XX | 71% of maximum current detected */
+ 0xE, /* -XXX | 86% of maximum current detected */
+ 0xF, /* XXXX | 100% of maximum current detected */
+};
+static const int LIGHT_LEN = sizeof(LIGHT_SCHEME)/sizeof(LIGHT_SCHEME[0]);
+
+void ListenReaderField(int limit)
+{
+ int lf_av, lf_av_new, lf_baseline= 0, lf_max;
+ int hf_av, hf_av_new, hf_baseline= 0, hf_max;
+ int mode=1, display_val, display_max, i;
+
+#define LF_ONLY 1
+#define HF_ONLY 2
+#define REPORT_CHANGE 10 // report new values only if they have changed at least by REPORT_CHANGE
+
+
+ // switch off FPGA - we don't want to measure our own signal
+ FpgaDownloadAndGo(FPGA_BITSTREAM_HF);
+ FpgaWriteConfWord(FPGA_MAJOR_MODE_OFF);
+
+ LEDsoff();
+
+ lf_av = lf_max = AvgAdc(ADC_CHAN_LF);
+
+ if(limit != HF_ONLY) {
+ Dbprintf("LF 125/134kHz Baseline: %dmV", (MAX_ADC_LF_VOLTAGE * lf_av) >> 10);
+ lf_baseline = lf_av;
+ }
+
+ hf_av = hf_max = AvgAdc(ADC_CHAN_HF);
+
+ if (limit != LF_ONLY) {
+ Dbprintf("HF 13.56MHz Baseline: %dmV", (MAX_ADC_HF_VOLTAGE * hf_av) >> 10);
+ hf_baseline = hf_av;
+ }
+
+ for(;;) {
+ if (BUTTON_PRESS()) {
+ SpinDelay(500);
+ switch (mode) {
+ case 1:
+ mode=2;
+ DbpString("Signal Strength Mode");
+ break;
+ case 2:
+ default:
+ DbpString("Stopped");
+ LEDsoff();
+ return;
+ break;
+ }
+ }
+ WDT_HIT();
+
+ if (limit != HF_ONLY) {
+ if(mode == 1) {
+ if (ABS(lf_av - lf_baseline) > REPORT_CHANGE)
+ LED_D_ON();
+ else
+ LED_D_OFF();
+ }
+
+ lf_av_new = AvgAdc(ADC_CHAN_LF);
+ // see if there's a significant change
+ if(ABS(lf_av - lf_av_new) > REPORT_CHANGE) {
+ Dbprintf("LF 125/134kHz Field Change: %5dmV", (MAX_ADC_LF_VOLTAGE * lf_av_new) >> 10);
+ lf_av = lf_av_new;
+ if (lf_av > lf_max)
+ lf_max = lf_av;
+ }
+ }
+
+ if (limit != LF_ONLY) {
+ if (mode == 1){
+ if (ABS(hf_av - hf_baseline) > REPORT_CHANGE)
+ LED_B_ON();
+ else
+ LED_B_OFF();
+ }
+
+ hf_av_new = AvgAdc(ADC_CHAN_HF);
+ // see if there's a significant change
+ if(ABS(hf_av - hf_av_new) > REPORT_CHANGE) {
+ Dbprintf("HF 13.56MHz Field Change: %5dmV", (MAX_ADC_HF_VOLTAGE * hf_av_new) >> 10);
+ hf_av = hf_av_new;
+ if (hf_av > hf_max)
+ hf_max = hf_av;
+ }
+ }
+
+ if(mode == 2) {
+ if (limit == LF_ONLY) {
+ display_val = lf_av;
+ display_max = lf_max;
+ } else if (limit == HF_ONLY) {
+ display_val = hf_av;
+ display_max = hf_max;
+ } else { /* Pick one at random */
+ if( (hf_max - hf_baseline) > (lf_max - lf_baseline) ) {
+ display_val = hf_av;
+ display_max = hf_max;
+ } else {
+ display_val = lf_av;
+ display_max = lf_max;
+ }
+ }
+ for (i=0; i<LIGHT_LEN; i++) {
+ if (display_val >= ((display_max/LIGHT_LEN)*i) && display_val <= ((display_max/LIGHT_LEN)*(i+1))) {
+ if (LIGHT_SCHEME[i] & 0x1) LED_C_ON(); else LED_C_OFF();
+ if (LIGHT_SCHEME[i] & 0x2) LED_A_ON(); else LED_A_OFF();
+ if (LIGHT_SCHEME[i] & 0x4) LED_B_ON(); else LED_B_OFF();
+ if (LIGHT_SCHEME[i] & 0x8) LED_D_ON(); else LED_D_OFF();
+ break;