return R.drawable.traditional;
} else if (s.equals("pixel")) {
return R.drawable.pixel;
+ } else if (s.equals("original")) {
+ return R.drawable.original;
+ } else if (s.equals("veit")) {
+ return R.drawable.veit;
} else {
+ // shouldn't be reached...
+ Log.e("ShisenSho", "somebody managed to set an invalid tileset string");
return R.drawable.classic;
}
}