tileWidth = tileset.getWidth()/tilesetCols;
tileHeight = tileset.getHeight()/tilesetRows;
tile = new Bitmap[tilesetRows*tilesetCols];
tileWidth = tileset.getWidth()/tilesetCols;
tileHeight = tileset.getHeight()/tilesetRows;
tile = new Bitmap[tilesetRows*tilesetCols];
// align to screen
Matrix matrix = new Matrix();
matrix.setScale(1.0f, 1.0f); // FIXME!
// align to screen
Matrix matrix = new Matrix();
matrix.setScale(1.0f, 1.0f); // FIXME!
- // Handle item selection
- switch (item.getItemId()) {
- case R.id.hint:
- this.postDelayed(new Runnable() { public void run() { onHintActivate(); } }, 100);
- return true;
- case R.id.undo:
- this.postDelayed(new Runnable() { public void run() { onUndoActivate(); } }, 100);
- return true;
- case R.id.clean:
- this.postDelayed(new Runnable() { public void run() { reset(); } }, 100);
- return true;
- case R.id.options:
- return true;
- case R.id.about:
- return true;
- default:
- return false;
- }
+ // Handle item selection
+ switch (item.getItemId()) {
+ case R.id.hint:
+ this.postDelayed(new Runnable() { public void run() { onHintActivate(); } }, 100);
+ return true;
+ case R.id.undo:
+ this.postDelayed(new Runnable() { public void run() { onUndoActivate(); } }, 100);
+ return true;
+ case R.id.clean:
+ this.postDelayed(new Runnable() { public void run() { reset(); } }, 100);
+ return true;
+ case R.id.options:
+ return true;
+ case R.id.about:
+ return true;
+ default:
+ return false;
+ }
// Double buffer dumping
// canvas.drawBitmap(buffer, 0, 0, null);
// Double buffer dumping
// canvas.drawBitmap(buffer, 0, 0, null);
- i<app.board.boardSize[0] &&
- j>=0 && j<app.board.boardSize[1] &&
- app.board.board[i][j]!=0) {
+ i<app.board.boardSize[0] &&
+ j>=0 && j<app.board.boardSize[1] &&
+ app.board.board[i][j]!=0) {