| 1 | Multi Player Micropolis for X11 is now available from DUX Software! |
| 2 | |
| 3 | DESCRIPTION: |
| 4 | Micropolis, the original award winning city simulation game from |
| 5 | Maxis Software, now runs on powerful Unix workstations with X11! DUX's |
| 6 | implementation of Micropolis for Unix was awarded product of the year 1992 |
| 7 | by Unix World in the January 1993 issue, and reviewed in the April 1993 |
| 8 | issue. Now it's souped up, works with standard X11 servers, and even |
| 9 | supports networked multi user collaboration! Multi Player Micropolis is |
| 10 | designed to be a fun cooperative educational experience! |
| 11 | |
| 12 | Micropolis is a colorful animated interactive system simulation |
| 13 | game, providing a set of rules and tools for planning and building a |
| 14 | complex dynamic simulated city. Several people on different X11 |
| 15 | workstations can participate in the same city, cooperating and |
| 16 | coordinating their actions across the network. |
| 17 | |
| 18 | Working together, you can zone land use, hook up the power grid, |
| 19 | build roads, bridges, parks and stadiums, raise taxes, and even summon |
| 20 | disasters, causing the city to grow and thrive, or crumble and die. It's |
| 21 | a creative, entertaining way to develop your political skills! |
| 22 | |
| 23 | REQUIREMENTS: |
| 24 | Micropolis runs on Silicon Graphics Irix, SPARC SunOS, and other |
| 25 | Unix workstations. You can play it locally or over the network on most 8 |
| 26 | bit color or monochrome X11 displays, like NCD X terminals. And you can |
| 27 | hear it on standard sound devices, and NCD's NetAudio server. |
| 28 | |
| 29 | OPTIONS: |
| 30 | Micropolis supports but doesn't require the X11 shared memory and |
| 31 | shaped window extensions, and a local sound device or NetAudio server. |
| 32 | And you can turn off the sound so your boss doesn't know you're playing! |
| 33 | |
| 34 | FEATURES: |
| 35 | Multi Player Micropolis for X11 sports the Motif look and feel, |
| 36 | implemented using the efficient TCL/Tk toolkit. It features multiple |
| 37 | city editors and maps with overlays, fast colorful animation, engaging |
| 38 | sound effects, easy to use pie menus and direct manipulation interaction, |
| 39 | simultaneous multi player editing, communication and annotation |
| 40 | facilities, and voting dialogs for group decision making. It includes |
| 41 | eight challenging scenarios and a library of interesting cities. |
| 42 | |
| 43 | AVAILABILITY: |
| 44 | Multi Player Micropolis is available directly from DUX Software, and |
| 45 | via anonymous ftp from ftp.uu.net (192.48.96.9), in the directory |
| 46 | "vendor/dux/Micropolis". You may freely copy it, and play the fully |
| 47 | functional game in "demo mode" on one display without a license, but the |
| 48 | city melts every 5 minutes. If you enjoy Micropolis, you can buy a license |
| 49 | over the phone by credit card, without leaving your seat! A single |
| 50 | player license lets you save and restore your cities, and play for as |
| 51 | long as you like on one display; a multi player license lets you play |
| 52 | Micropolis with your friends over the net! |
| 53 | |
| 54 | PRICING: |
| 55 | Single Player Node Locked License: $49 |
| 56 | Multi Player Node Locked License: $89 |
| 57 | Single Player Floating License: $129 |
| 58 | Multi Player Floating License: $149 |
| 59 | |
| 60 | PLEASE CONTACT: |
| 61 | DUX Software, 4906 El Camino Real, Suite 1, Los Altos, CA 94022 |
| 62 | Phone #: 1-800-543-4999 or 1-415-967-1500, FAX #: 1-415-967-5528 |
| 63 | Email: micropolis@dux.com |
| 64 | |
| 65 | NOTICE: |
| 66 | X11 Micropolis Copyright (C) 1993 by Electronic Arts. |
| 67 | Unix implementation and multi player user interface by Don Hopkins, DUX. |
| 68 | Based on the original Micropolis concept and design by Will Wright, MAXIS. |