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1cd1061)
this is how the original DOS-version behaves
if (sprite->count > 0) sprite->count--;
c = GetChar(sprite->x + sprite->x_hot, sprite->y + sprite->y_hot);
if (sprite->count > 0) sprite->count--;
c = GetChar(sprite->x + sprite->x_hot, sprite->y + sprite->y_hot);
- if ((c == -1) ||
- ((c == RIVER) &&
- (sprite->count != 0) &&
- (sprite->count < 900) &&
- (sprite->control == -1))) {
sprite->frame = 0; /* kill zilla */
}
sprite->frame = 0; /* kill zilla */
}