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1 | /* | |
2 | ** $Id: llimits.h,v 1.103 2013/02/20 14:08:56 roberto Exp $ | |
3 | ** Limits, basic types, and some other `installation-dependent' definitions | |
4 | ** See Copyright Notice in lua.h | |
5 | */ | |
6 | ||
7 | #ifndef llimits_h | |
8 | #define llimits_h | |
9 | ||
10 | ||
11 | #include <limits.h> | |
12 | #include <stddef.h> | |
13 | ||
14 | ||
15 | #include "lua.h" | |
16 | ||
17 | ||
18 | typedef unsigned LUA_INT32 lu_int32; | |
19 | ||
20 | typedef LUAI_UMEM lu_mem; | |
21 | ||
22 | typedef LUAI_MEM l_mem; | |
23 | ||
24 | ||
25 | ||
26 | /* chars used as small naturals (so that `char' is reserved for characters) */ | |
27 | typedef unsigned char lu_byte; | |
28 | ||
29 | ||
30 | #define MAX_SIZET ((size_t)(~(size_t)0)-2) | |
31 | ||
32 | #define MAX_LUMEM ((lu_mem)(~(lu_mem)0)-2) | |
33 | ||
34 | #define MAX_LMEM ((l_mem) ((MAX_LUMEM >> 1) - 2)) | |
35 | ||
36 | ||
37 | #define MAX_INT (INT_MAX-2) /* maximum value of an int (-2 for safety) */ | |
38 | ||
39 | /* | |
40 | ** conversion of pointer to integer | |
41 | ** this is for hashing only; there is no problem if the integer | |
42 | ** cannot hold the whole pointer value | |
43 | */ | |
44 | #define IntPoint(p) ((unsigned int)(lu_mem)(p)) | |
45 | ||
46 | ||
47 | ||
48 | /* type to ensure maximum alignment */ | |
49 | #if !defined(LUAI_USER_ALIGNMENT_T) | |
50 | #define LUAI_USER_ALIGNMENT_T union { double u; void *s; long l; } | |
51 | #endif | |
52 | ||
53 | typedef LUAI_USER_ALIGNMENT_T L_Umaxalign; | |
54 | ||
55 | ||
56 | /* result of a `usual argument conversion' over lua_Number */ | |
57 | typedef LUAI_UACNUMBER l_uacNumber; | |
58 | ||
59 | ||
60 | /* internal assertions for in-house debugging */ | |
61 | #if defined(lua_assert) | |
62 | #define check_exp(c,e) (lua_assert(c), (e)) | |
63 | /* to avoid problems with conditions too long */ | |
64 | #define lua_longassert(c) { if (!(c)) lua_assert(0); } | |
65 | #else | |
66 | #define lua_assert(c) ((void)0) | |
67 | #define check_exp(c,e) (e) | |
68 | #define lua_longassert(c) ((void)0) | |
69 | #endif | |
70 | ||
71 | /* | |
72 | ** assertion for checking API calls | |
73 | */ | |
74 | #if !defined(luai_apicheck) | |
75 | ||
76 | #if defined(LUA_USE_APICHECK) | |
77 | #include <assert.h> | |
78 | #define luai_apicheck(L,e) assert(e) | |
79 | #else | |
80 | #define luai_apicheck(L,e) lua_assert(e) | |
81 | #endif | |
82 | ||
83 | #endif | |
84 | ||
85 | #define api_check(l,e,msg) luai_apicheck(l,(e) && msg) | |
86 | ||
87 | ||
88 | #if !defined(UNUSED) | |
89 | #define UNUSED(x) ((void)(x)) /* to avoid warnings */ | |
90 | #endif | |
91 | ||
92 | ||
93 | #define cast(t, exp) ((t)(exp)) | |
94 | ||
95 | #define cast_byte(i) cast(lu_byte, (i)) | |
96 | #define cast_num(i) cast(lua_Number, (i)) | |
97 | #define cast_int(i) cast(int, (i)) | |
98 | #define cast_uchar(i) cast(unsigned char, (i)) | |
99 | ||
100 | ||
101 | /* | |
102 | ** non-return type | |
103 | */ | |
104 | #if defined(__GNUC__) | |
105 | #define l_noret void __attribute__((noreturn)) | |
106 | #elif defined(_MSC_VER) | |
107 | #define l_noret void __declspec(noreturn) | |
108 | #else | |
109 | #define l_noret void | |
110 | #endif | |
111 | ||
112 | ||
113 | ||
114 | /* | |
115 | ** maximum depth for nested C calls and syntactical nested non-terminals | |
116 | ** in a program. (Value must fit in an unsigned short int.) | |
117 | */ | |
118 | #if !defined(LUAI_MAXCCALLS) | |
119 | #define LUAI_MAXCCALLS 200 | |
120 | #endif | |
121 | ||
122 | /* | |
123 | ** maximum number of upvalues in a closure (both C and Lua). (Value | |
124 | ** must fit in an unsigned char.) | |
125 | */ | |
126 | #define MAXUPVAL UCHAR_MAX | |
127 | ||
128 | ||
129 | /* | |
130 | ** type for virtual-machine instructions | |
131 | ** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h) | |
132 | */ | |
133 | typedef lu_int32 Instruction; | |
134 | ||
135 | ||
136 | ||
137 | /* maximum stack for a Lua function */ | |
138 | #define MAXSTACK 250 | |
139 | ||
140 | ||
141 | ||
142 | /* minimum size for the string table (must be power of 2) */ | |
143 | #if !defined(MINSTRTABSIZE) | |
144 | #define MINSTRTABSIZE 32 | |
145 | #endif | |
146 | ||
147 | ||
148 | /* minimum size for string buffer */ | |
149 | #if !defined(LUA_MINBUFFER) | |
150 | #define LUA_MINBUFFER 32 | |
151 | #endif | |
152 | ||
153 | ||
154 | #if !defined(lua_lock) | |
155 | #define lua_lock(L) ((void) 0) | |
156 | #define lua_unlock(L) ((void) 0) | |
157 | #endif | |
158 | ||
159 | #if !defined(luai_threadyield) | |
160 | #define luai_threadyield(L) {lua_unlock(L); lua_lock(L);} | |
161 | #endif | |
162 | ||
163 | ||
164 | /* | |
165 | ** these macros allow user-specific actions on threads when you defined | |
166 | ** LUAI_EXTRASPACE and need to do something extra when a thread is | |
167 | ** created/deleted/resumed/yielded. | |
168 | */ | |
169 | #if !defined(luai_userstateopen) | |
170 | #define luai_userstateopen(L) ((void)L) | |
171 | #endif | |
172 | ||
173 | #if !defined(luai_userstateclose) | |
174 | #define luai_userstateclose(L) ((void)L) | |
175 | #endif | |
176 | ||
177 | #if !defined(luai_userstatethread) | |
178 | #define luai_userstatethread(L,L1) ((void)L) | |
179 | #endif | |
180 | ||
181 | #if !defined(luai_userstatefree) | |
182 | #define luai_userstatefree(L,L1) ((void)L) | |
183 | #endif | |
184 | ||
185 | #if !defined(luai_userstateresume) | |
186 | #define luai_userstateresume(L,n) ((void)L) | |
187 | #endif | |
188 | ||
189 | #if !defined(luai_userstateyield) | |
190 | #define luai_userstateyield(L,n) ((void)L) | |
191 | #endif | |
192 | ||
193 | /* | |
194 | ** lua_number2int is a macro to convert lua_Number to int. | |
195 | ** lua_number2integer is a macro to convert lua_Number to lua_Integer. | |
196 | ** lua_number2unsigned is a macro to convert a lua_Number to a lua_Unsigned. | |
197 | ** lua_unsigned2number is a macro to convert a lua_Unsigned to a lua_Number. | |
198 | ** luai_hashnum is a macro to hash a lua_Number value into an integer. | |
199 | ** The hash must be deterministic and give reasonable values for | |
200 | ** both small and large values (outside the range of integers). | |
201 | */ | |
202 | ||
203 | #if defined(MS_ASMTRICK) || defined(LUA_MSASMTRICK) /* { */ | |
204 | /* trick with Microsoft assembler for X86 */ | |
205 | ||
206 | #define lua_number2int(i,n) __asm {__asm fld n __asm fistp i} | |
207 | #define lua_number2integer(i,n) lua_number2int(i, n) | |
208 | #define lua_number2unsigned(i,n) \ | |
209 | {__int64 l; __asm {__asm fld n __asm fistp l} i = (unsigned int)l;} | |
210 | ||
211 | ||
212 | #elif defined(LUA_IEEE754TRICK) /* }{ */ | |
213 | /* the next trick should work on any machine using IEEE754 with | |
214 | a 32-bit int type */ | |
215 | ||
216 | union luai_Cast { double l_d; LUA_INT32 l_p[2]; }; | |
217 | ||
218 | #if !defined(LUA_IEEEENDIAN) /* { */ | |
219 | #define LUAI_EXTRAIEEE \ | |
220 | static const union luai_Cast ieeeendian = {-(33.0 + 6755399441055744.0)}; | |
221 | #define LUA_IEEEENDIANLOC (ieeeendian.l_p[1] == 33) | |
222 | #else | |
223 | #define LUA_IEEEENDIANLOC LUA_IEEEENDIAN | |
224 | #define LUAI_EXTRAIEEE /* empty */ | |
225 | #endif /* } */ | |
226 | ||
227 | #define lua_number2int32(i,n,t) \ | |
228 | { LUAI_EXTRAIEEE \ | |
229 | volatile union luai_Cast u; u.l_d = (n) + 6755399441055744.0; \ | |
230 | (i) = (t)u.l_p[LUA_IEEEENDIANLOC]; } | |
231 | ||
232 | #define luai_hashnum(i,n) \ | |
233 | { volatile union luai_Cast u; u.l_d = (n) + 1.0; /* avoid -0 */ \ | |
234 | (i) = u.l_p[0]; (i) += u.l_p[1]; } /* add double bits for his hash */ | |
235 | ||
236 | #define lua_number2int(i,n) lua_number2int32(i, n, int) | |
237 | #define lua_number2unsigned(i,n) lua_number2int32(i, n, lua_Unsigned) | |
238 | ||
239 | /* the trick can be expanded to lua_Integer when it is a 32-bit value */ | |
240 | #if defined(LUA_IEEELL) | |
241 | #define lua_number2integer(i,n) lua_number2int32(i, n, lua_Integer) | |
242 | #endif | |
243 | ||
244 | #endif /* } */ | |
245 | ||
246 | ||
247 | /* the following definitions always work, but may be slow */ | |
248 | ||
249 | #if !defined(lua_number2int) | |
250 | #define lua_number2int(i,n) ((i)=(int)(n)) | |
251 | #endif | |
252 | ||
253 | #if !defined(lua_number2integer) | |
254 | #define lua_number2integer(i,n) ((i)=(lua_Integer)(n)) | |
255 | #endif | |
256 | ||
257 | #if !defined(lua_number2unsigned) /* { */ | |
258 | /* the following definition assures proper modulo behavior */ | |
259 | #if defined(LUA_NUMBER_DOUBLE) || defined(LUA_NUMBER_FLOAT) | |
260 | #include <math.h> | |
261 | #define SUPUNSIGNED ((lua_Number)(~(lua_Unsigned)0) + 1) | |
262 | #define lua_number2unsigned(i,n) \ | |
263 | ((i)=(lua_Unsigned)((n) - floor((n)/SUPUNSIGNED)*SUPUNSIGNED)) | |
264 | #else | |
265 | #define lua_number2unsigned(i,n) ((i)=(lua_Unsigned)(n)) | |
266 | #endif | |
267 | #endif /* } */ | |
268 | ||
269 | ||
270 | #if !defined(lua_unsigned2number) | |
271 | /* on several machines, coercion from unsigned to double is slow, | |
272 | so it may be worth to avoid */ | |
273 | #define lua_unsigned2number(u) \ | |
274 | (((u) <= (lua_Unsigned)INT_MAX) ? (lua_Number)(int)(u) : (lua_Number)(u)) | |
275 | #endif | |
276 | ||
277 | ||
278 | ||
279 | #if defined(ltable_c) && !defined(luai_hashnum) | |
280 | ||
281 | #include <float.h> | |
282 | #include <math.h> | |
283 | ||
284 | #define luai_hashnum(i,n) { int e; \ | |
285 | n = l_mathop(frexp)(n, &e) * (lua_Number)(INT_MAX - DBL_MAX_EXP); \ | |
286 | lua_number2int(i, n); i += e; } | |
287 | ||
288 | #endif | |
289 | ||
290 | ||
291 | ||
292 | /* | |
293 | ** macro to control inclusion of some hard tests on stack reallocation | |
294 | */ | |
295 | #if !defined(HARDSTACKTESTS) | |
296 | #define condmovestack(L) ((void)0) | |
297 | #else | |
298 | /* realloc stack keeping its size */ | |
299 | #define condmovestack(L) luaD_reallocstack((L), (L)->stacksize) | |
300 | #endif | |
301 | ||
302 | #if !defined(HARDMEMTESTS) | |
303 | #define condchangemem(L) condmovestack(L) | |
304 | #else | |
305 | #define condchangemem(L) \ | |
306 | ((void)(!(G(L)->gcrunning) || (luaC_fullgc(L, 0), 1))) | |
307 | #endif | |
308 | ||
309 | #endif |