| 1 | #include "bucketsort.h" |
| 2 | |
| 3 | extern void bucket_sort_intersect(uint32_t* const estart, uint32_t* const estop, |
| 4 | uint32_t* const ostart, uint32_t* const ostop, |
| 5 | bucket_info_t *bucket_info, bucket_array_t bucket) |
| 6 | { |
| 7 | uint32_t *p1, *p2; |
| 8 | uint32_t *start[2]; |
| 9 | uint32_t *stop[2]; |
| 10 | |
| 11 | start[0] = estart; |
| 12 | stop[0] = estop; |
| 13 | start[1] = ostart; |
| 14 | stop[1] = ostop; |
| 15 | |
| 16 | // init buckets to be empty |
| 17 | for (uint32_t i = 0; i < 2; i++) { |
| 18 | for (uint32_t j = 0x00; j <= 0xff; j++) { |
| 19 | bucket[i][j].bp = bucket[i][j].head; |
| 20 | } |
| 21 | } |
| 22 | |
| 23 | // sort the lists into the buckets based on the MSB (contribution bits) |
| 24 | for (uint32_t i = 0; i < 2; i++) { |
| 25 | for (p1 = start[i]; p1 <= stop[i]; p1++) { |
| 26 | uint32_t bucket_index = (*p1 & 0xff000000) >> 24; |
| 27 | *(bucket[i][bucket_index].bp++) = *p1; |
| 28 | } |
| 29 | } |
| 30 | |
| 31 | // write back intersecting buckets as sorted list. |
| 32 | // fill in bucket_info with head and tail of the bucket contents in the list and number of non-empty buckets. |
| 33 | uint32_t nonempty_bucket; |
| 34 | for (uint32_t i = 0; i < 2; i++) { |
| 35 | p1 = start[i]; |
| 36 | nonempty_bucket = 0; |
| 37 | for (uint32_t j = 0x00; j <= 0xff; j++) { |
| 38 | if (bucket[0][j].bp != bucket[0][j].head && bucket[1][j].bp != bucket[1][j].head) { // non-empty intersecting buckets only |
| 39 | bucket_info->bucket_info[i][nonempty_bucket].head = p1; |
| 40 | for (p2 = bucket[i][j].head; p2 < bucket[i][j].bp; *p1++ = *p2++); |
| 41 | bucket_info->bucket_info[i][nonempty_bucket].tail = p1 - 1; |
| 42 | nonempty_bucket++; |
| 43 | } |
| 44 | } |
| 45 | bucket_info->numbuckets = nonempty_bucket; |
| 46 | } |
| 47 | } |