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1 | /* | |
2 | ** $Id: ltable.c,v 2.72 2012/09/11 19:37:16 roberto Exp $ | |
3 | ** Lua tables (hash) | |
4 | ** See Copyright Notice in lua.h | |
5 | */ | |
6 | ||
7 | ||
8 | /* | |
9 | ** Implementation of tables (aka arrays, objects, or hash tables). | |
10 | ** Tables keep its elements in two parts: an array part and a hash part. | |
11 | ** Non-negative integer keys are all candidates to be kept in the array | |
12 | ** part. The actual size of the array is the largest `n' such that at | |
13 | ** least half the slots between 0 and n are in use. | |
14 | ** Hash uses a mix of chained scatter table with Brent's variation. | |
15 | ** A main invariant of these tables is that, if an element is not | |
16 | ** in its main position (i.e. the `original' position that its hash gives | |
17 | ** to it), then the colliding element is in its own main position. | |
18 | ** Hence even when the load factor reaches 100%, performance remains good. | |
19 | */ | |
20 | ||
21 | #include <string.h> | |
22 | ||
23 | #define ltable_c | |
24 | #define LUA_CORE | |
25 | ||
26 | #include "lua.h" | |
27 | ||
28 | #include "ldebug.h" | |
29 | #include "ldo.h" | |
30 | #include "lgc.h" | |
31 | #include "lmem.h" | |
32 | #include "lobject.h" | |
33 | #include "lstate.h" | |
34 | #include "lstring.h" | |
35 | #include "ltable.h" | |
36 | #include "lvm.h" | |
37 | ||
38 | ||
39 | /* | |
40 | ** max size of array part is 2^MAXBITS | |
41 | */ | |
42 | #if LUAI_BITSINT >= 32 | |
43 | #define MAXBITS 30 | |
44 | #else | |
45 | #define MAXBITS (LUAI_BITSINT-2) | |
46 | #endif | |
47 | ||
48 | #define MAXASIZE (1 << MAXBITS) | |
49 | ||
50 | ||
51 | #define hashpow2(t,n) (gnode(t, lmod((n), sizenode(t)))) | |
52 | ||
53 | #define hashstr(t,str) hashpow2(t, (str)->tsv.hash) | |
54 | #define hashboolean(t,p) hashpow2(t, p) | |
55 | ||
56 | ||
57 | /* | |
58 | ** for some types, it is better to avoid modulus by power of 2, as | |
59 | ** they tend to have many 2 factors. | |
60 | */ | |
61 | #define hashmod(t,n) (gnode(t, ((n) % ((sizenode(t)-1)|1)))) | |
62 | ||
63 | ||
64 | #define hashpointer(t,p) hashmod(t, IntPoint(p)) | |
65 | ||
66 | ||
67 | #define dummynode (&dummynode_) | |
68 | ||
69 | #define isdummy(n) ((n) == dummynode) | |
70 | ||
71 | static const Node dummynode_ = { | |
72 | {NILCONSTANT}, /* value */ | |
73 | {{NILCONSTANT, NULL}} /* key */ | |
74 | }; | |
75 | ||
76 | ||
77 | /* | |
78 | ** hash for lua_Numbers | |
79 | */ | |
80 | static Node *hashnum (const Table *t, lua_Number n) { | |
81 | int i; | |
82 | luai_hashnum(i, n); | |
83 | if (i < 0) { | |
84 | if (cast(unsigned int, i) == 0u - i) /* use unsigned to avoid overflows */ | |
85 | i = 0; /* handle INT_MIN */ | |
86 | i = -i; /* must be a positive value */ | |
87 | } | |
88 | return hashmod(t, i); | |
89 | } | |
90 | ||
91 | ||
92 | ||
93 | /* | |
94 | ** returns the `main' position of an element in a table (that is, the index | |
95 | ** of its hash value) | |
96 | */ | |
97 | static Node *mainposition (const Table *t, const TValue *key) { | |
98 | switch (ttype(key)) { | |
99 | case LUA_TNUMBER: | |
100 | return hashnum(t, nvalue(key)); | |
101 | case LUA_TLNGSTR: { | |
102 | TString *s = rawtsvalue(key); | |
103 | if (s->tsv.extra == 0) { /* no hash? */ | |
104 | s->tsv.hash = luaS_hash(getstr(s), s->tsv.len, s->tsv.hash); | |
105 | s->tsv.extra = 1; /* now it has its hash */ | |
106 | } | |
107 | return hashstr(t, rawtsvalue(key)); | |
108 | } | |
109 | case LUA_TSHRSTR: | |
110 | return hashstr(t, rawtsvalue(key)); | |
111 | case LUA_TBOOLEAN: | |
112 | return hashboolean(t, bvalue(key)); | |
113 | case LUA_TLIGHTUSERDATA: | |
114 | return hashpointer(t, pvalue(key)); | |
115 | case LUA_TLCF: | |
116 | return hashpointer(t, fvalue(key)); | |
117 | default: | |
118 | return hashpointer(t, gcvalue(key)); | |
119 | } | |
120 | } | |
121 | ||
122 | ||
123 | /* | |
124 | ** returns the index for `key' if `key' is an appropriate key to live in | |
125 | ** the array part of the table, -1 otherwise. | |
126 | */ | |
127 | static int arrayindex (const TValue *key) { | |
128 | if (ttisnumber(key)) { | |
129 | lua_Number n = nvalue(key); | |
130 | int k; | |
131 | lua_number2int(k, n); | |
132 | if (luai_numeq(cast_num(k), n)) | |
133 | return k; | |
134 | } | |
135 | return -1; /* `key' did not match some condition */ | |
136 | } | |
137 | ||
138 | ||
139 | /* | |
140 | ** returns the index of a `key' for table traversals. First goes all | |
141 | ** elements in the array part, then elements in the hash part. The | |
142 | ** beginning of a traversal is signaled by -1. | |
143 | */ | |
144 | static int findindex (lua_State *L, Table *t, StkId key) { | |
145 | int i; | |
146 | if (ttisnil(key)) return -1; /* first iteration */ | |
147 | i = arrayindex(key); | |
148 | if (0 < i && i <= t->sizearray) /* is `key' inside array part? */ | |
149 | return i-1; /* yes; that's the index (corrected to C) */ | |
150 | else { | |
151 | Node *n = mainposition(t, key); | |
152 | for (;;) { /* check whether `key' is somewhere in the chain */ | |
153 | /* key may be dead already, but it is ok to use it in `next' */ | |
154 | if (luaV_rawequalobj(gkey(n), key) || | |
155 | (ttisdeadkey(gkey(n)) && iscollectable(key) && | |
156 | deadvalue(gkey(n)) == gcvalue(key))) { | |
157 | i = cast_int(n - gnode(t, 0)); /* key index in hash table */ | |
158 | /* hash elements are numbered after array ones */ | |
159 | return i + t->sizearray; | |
160 | } | |
161 | else n = gnext(n); | |
162 | if (n == NULL) | |
163 | luaG_runerror(L, "invalid key to " LUA_QL("next")); /* key not found */ | |
164 | } | |
165 | } | |
166 | } | |
167 | ||
168 | ||
169 | int luaH_next (lua_State *L, Table *t, StkId key) { | |
170 | int i = findindex(L, t, key); /* find original element */ | |
171 | for (i++; i < t->sizearray; i++) { /* try first array part */ | |
172 | if (!ttisnil(&t->array[i])) { /* a non-nil value? */ | |
173 | setnvalue(key, cast_num(i+1)); | |
174 | setobj2s(L, key+1, &t->array[i]); | |
175 | return 1; | |
176 | } | |
177 | } | |
178 | for (i -= t->sizearray; i < sizenode(t); i++) { /* then hash part */ | |
179 | if (!ttisnil(gval(gnode(t, i)))) { /* a non-nil value? */ | |
180 | setobj2s(L, key, gkey(gnode(t, i))); | |
181 | setobj2s(L, key+1, gval(gnode(t, i))); | |
182 | return 1; | |
183 | } | |
184 | } | |
185 | return 0; /* no more elements */ | |
186 | } | |
187 | ||
188 | ||
189 | /* | |
190 | ** {============================================================= | |
191 | ** Rehash | |
192 | ** ============================================================== | |
193 | */ | |
194 | ||
195 | ||
196 | static int computesizes (int nums[], int *narray) { | |
197 | int i; | |
198 | int twotoi; /* 2^i */ | |
199 | int a = 0; /* number of elements smaller than 2^i */ | |
200 | int na = 0; /* number of elements to go to array part */ | |
201 | int n = 0; /* optimal size for array part */ | |
202 | for (i = 0, twotoi = 1; twotoi/2 < *narray; i++, twotoi *= 2) { | |
203 | if (nums[i] > 0) { | |
204 | a += nums[i]; | |
205 | if (a > twotoi/2) { /* more than half elements present? */ | |
206 | n = twotoi; /* optimal size (till now) */ | |
207 | na = a; /* all elements smaller than n will go to array part */ | |
208 | } | |
209 | } | |
210 | if (a == *narray) break; /* all elements already counted */ | |
211 | } | |
212 | *narray = n; | |
213 | lua_assert(*narray/2 <= na && na <= *narray); | |
214 | return na; | |
215 | } | |
216 | ||
217 | ||
218 | static int countint (const TValue *key, int *nums) { | |
219 | int k = arrayindex(key); | |
220 | if (0 < k && k <= MAXASIZE) { /* is `key' an appropriate array index? */ | |
221 | nums[luaO_ceillog2(k)]++; /* count as such */ | |
222 | return 1; | |
223 | } | |
224 | else | |
225 | return 0; | |
226 | } | |
227 | ||
228 | ||
229 | static int numusearray (const Table *t, int *nums) { | |
230 | int lg; | |
231 | int ttlg; /* 2^lg */ | |
232 | int ause = 0; /* summation of `nums' */ | |
233 | int i = 1; /* count to traverse all array keys */ | |
234 | for (lg=0, ttlg=1; lg<=MAXBITS; lg++, ttlg*=2) { /* for each slice */ | |
235 | int lc = 0; /* counter */ | |
236 | int lim = ttlg; | |
237 | if (lim > t->sizearray) { | |
238 | lim = t->sizearray; /* adjust upper limit */ | |
239 | if (i > lim) | |
240 | break; /* no more elements to count */ | |
241 | } | |
242 | /* count elements in range (2^(lg-1), 2^lg] */ | |
243 | for (; i <= lim; i++) { | |
244 | if (!ttisnil(&t->array[i-1])) | |
245 | lc++; | |
246 | } | |
247 | nums[lg] += lc; | |
248 | ause += lc; | |
249 | } | |
250 | return ause; | |
251 | } | |
252 | ||
253 | ||
254 | static int numusehash (const Table *t, int *nums, int *pnasize) { | |
255 | int totaluse = 0; /* total number of elements */ | |
256 | int ause = 0; /* summation of `nums' */ | |
257 | int i = sizenode(t); | |
258 | while (i--) { | |
259 | Node *n = &t->node[i]; | |
260 | if (!ttisnil(gval(n))) { | |
261 | ause += countint(gkey(n), nums); | |
262 | totaluse++; | |
263 | } | |
264 | } | |
265 | *pnasize += ause; | |
266 | return totaluse; | |
267 | } | |
268 | ||
269 | ||
270 | static void setarrayvector (lua_State *L, Table *t, int size) { | |
271 | int i; | |
272 | luaM_reallocvector(L, t->array, t->sizearray, size, TValue); | |
273 | for (i=t->sizearray; i<size; i++) | |
274 | setnilvalue(&t->array[i]); | |
275 | t->sizearray = size; | |
276 | } | |
277 | ||
278 | ||
279 | static void setnodevector (lua_State *L, Table *t, int size) { | |
280 | int lsize; | |
281 | if (size == 0) { /* no elements to hash part? */ | |
282 | t->node = cast(Node *, dummynode); /* use common `dummynode' */ | |
283 | lsize = 0; | |
284 | } | |
285 | else { | |
286 | int i; | |
287 | lsize = luaO_ceillog2(size); | |
288 | if (lsize > MAXBITS) | |
289 | luaG_runerror(L, "table overflow"); | |
290 | size = twoto(lsize); | |
291 | t->node = luaM_newvector(L, size, Node); | |
292 | for (i=0; i<size; i++) { | |
293 | Node *n = gnode(t, i); | |
294 | gnext(n) = NULL; | |
295 | setnilvalue(gkey(n)); | |
296 | setnilvalue(gval(n)); | |
297 | } | |
298 | } | |
299 | t->lsizenode = cast_byte(lsize); | |
300 | t->lastfree = gnode(t, size); /* all positions are free */ | |
301 | } | |
302 | ||
303 | ||
304 | void luaH_resize (lua_State *L, Table *t, int nasize, int nhsize) { | |
305 | int i; | |
306 | int oldasize = t->sizearray; | |
307 | int oldhsize = t->lsizenode; | |
308 | Node *nold = t->node; /* save old hash ... */ | |
309 | if (nasize > oldasize) /* array part must grow? */ | |
310 | setarrayvector(L, t, nasize); | |
311 | /* create new hash part with appropriate size */ | |
312 | setnodevector(L, t, nhsize); | |
313 | if (nasize < oldasize) { /* array part must shrink? */ | |
314 | t->sizearray = nasize; | |
315 | /* re-insert elements from vanishing slice */ | |
316 | for (i=nasize; i<oldasize; i++) { | |
317 | if (!ttisnil(&t->array[i])) | |
318 | luaH_setint(L, t, i + 1, &t->array[i]); | |
319 | } | |
320 | /* shrink array */ | |
321 | luaM_reallocvector(L, t->array, oldasize, nasize, TValue); | |
322 | } | |
323 | /* re-insert elements from hash part */ | |
324 | for (i = twoto(oldhsize) - 1; i >= 0; i--) { | |
325 | Node *old = nold+i; | |
326 | if (!ttisnil(gval(old))) { | |
327 | /* doesn't need barrier/invalidate cache, as entry was | |
328 | already present in the table */ | |
329 | setobjt2t(L, luaH_set(L, t, gkey(old)), gval(old)); | |
330 | } | |
331 | } | |
332 | if (!isdummy(nold)) | |
333 | luaM_freearray(L, nold, cast(size_t, twoto(oldhsize))); /* free old array */ | |
334 | } | |
335 | ||
336 | ||
337 | void luaH_resizearray (lua_State *L, Table *t, int nasize) { | |
338 | int nsize = isdummy(t->node) ? 0 : sizenode(t); | |
339 | luaH_resize(L, t, nasize, nsize); | |
340 | } | |
341 | ||
342 | ||
343 | static void rehash (lua_State *L, Table *t, const TValue *ek) { | |
344 | int nasize, na; | |
345 | int nums[MAXBITS+1]; /* nums[i] = number of keys with 2^(i-1) < k <= 2^i */ | |
346 | int i; | |
347 | int totaluse; | |
348 | for (i=0; i<=MAXBITS; i++) nums[i] = 0; /* reset counts */ | |
349 | nasize = numusearray(t, nums); /* count keys in array part */ | |
350 | totaluse = nasize; /* all those keys are integer keys */ | |
351 | totaluse += numusehash(t, nums, &nasize); /* count keys in hash part */ | |
352 | /* count extra key */ | |
353 | nasize += countint(ek, nums); | |
354 | totaluse++; | |
355 | /* compute new size for array part */ | |
356 | na = computesizes(nums, &nasize); | |
357 | /* resize the table to new computed sizes */ | |
358 | luaH_resize(L, t, nasize, totaluse - na); | |
359 | } | |
360 | ||
361 | ||
362 | ||
363 | /* | |
364 | ** }============================================================= | |
365 | */ | |
366 | ||
367 | ||
368 | Table *luaH_new (lua_State *L) { | |
369 | Table *t = &luaC_newobj(L, LUA_TTABLE, sizeof(Table), NULL, 0)->h; | |
370 | t->metatable = NULL; | |
371 | t->flags = cast_byte(~0); | |
372 | t->array = NULL; | |
373 | t->sizearray = 0; | |
374 | setnodevector(L, t, 0); | |
375 | return t; | |
376 | } | |
377 | ||
378 | ||
379 | void luaH_free (lua_State *L, Table *t) { | |
380 | if (!isdummy(t->node)) | |
381 | luaM_freearray(L, t->node, cast(size_t, sizenode(t))); | |
382 | luaM_freearray(L, t->array, t->sizearray); | |
383 | luaM_free(L, t); | |
384 | } | |
385 | ||
386 | ||
387 | static Node *getfreepos (Table *t) { | |
388 | while (t->lastfree > t->node) { | |
389 | t->lastfree--; | |
390 | if (ttisnil(gkey(t->lastfree))) | |
391 | return t->lastfree; | |
392 | } | |
393 | return NULL; /* could not find a free place */ | |
394 | } | |
395 | ||
396 | ||
397 | ||
398 | /* | |
399 | ** inserts a new key into a hash table; first, check whether key's main | |
400 | ** position is free. If not, check whether colliding node is in its main | |
401 | ** position or not: if it is not, move colliding node to an empty place and | |
402 | ** put new key in its main position; otherwise (colliding node is in its main | |
403 | ** position), new key goes to an empty position. | |
404 | */ | |
405 | TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key) { | |
406 | Node *mp; | |
407 | if (ttisnil(key)) luaG_runerror(L, "table index is nil"); | |
408 | else if (ttisnumber(key) && luai_numisnan(L, nvalue(key))) | |
409 | luaG_runerror(L, "table index is NaN"); | |
410 | mp = mainposition(t, key); | |
411 | if (!ttisnil(gval(mp)) || isdummy(mp)) { /* main position is taken? */ | |
412 | Node *othern; | |
413 | Node *n = getfreepos(t); /* get a free place */ | |
414 | if (n == NULL) { /* cannot find a free place? */ | |
415 | rehash(L, t, key); /* grow table */ | |
416 | /* whatever called 'newkey' take care of TM cache and GC barrier */ | |
417 | return luaH_set(L, t, key); /* insert key into grown table */ | |
418 | } | |
419 | lua_assert(!isdummy(n)); | |
420 | othern = mainposition(t, gkey(mp)); | |
421 | if (othern != mp) { /* is colliding node out of its main position? */ | |
422 | /* yes; move colliding node into free position */ | |
423 | while (gnext(othern) != mp) othern = gnext(othern); /* find previous */ | |
424 | gnext(othern) = n; /* redo the chain with `n' in place of `mp' */ | |
425 | *n = *mp; /* copy colliding node into free pos. (mp->next also goes) */ | |
426 | gnext(mp) = NULL; /* now `mp' is free */ | |
427 | setnilvalue(gval(mp)); | |
428 | } | |
429 | else { /* colliding node is in its own main position */ | |
430 | /* new node will go into free position */ | |
431 | gnext(n) = gnext(mp); /* chain new position */ | |
432 | gnext(mp) = n; | |
433 | mp = n; | |
434 | } | |
435 | } | |
436 | setobj2t(L, gkey(mp), key); | |
437 | luaC_barrierback(L, obj2gco(t), key); | |
438 | lua_assert(ttisnil(gval(mp))); | |
439 | return gval(mp); | |
440 | } | |
441 | ||
442 | ||
443 | /* | |
444 | ** search function for integers | |
445 | */ | |
446 | const TValue *luaH_getint (Table *t, int key) { | |
447 | /* (1 <= key && key <= t->sizearray) */ | |
448 | if (cast(unsigned int, key-1) < cast(unsigned int, t->sizearray)) | |
449 | return &t->array[key-1]; | |
450 | else { | |
451 | lua_Number nk = cast_num(key); | |
452 | Node *n = hashnum(t, nk); | |
453 | do { /* check whether `key' is somewhere in the chain */ | |
454 | if (ttisnumber(gkey(n)) && luai_numeq(nvalue(gkey(n)), nk)) | |
455 | return gval(n); /* that's it */ | |
456 | else n = gnext(n); | |
457 | } while (n); | |
458 | return luaO_nilobject; | |
459 | } | |
460 | } | |
461 | ||
462 | ||
463 | /* | |
464 | ** search function for short strings | |
465 | */ | |
466 | const TValue *luaH_getstr (Table *t, TString *key) { | |
467 | Node *n = hashstr(t, key); | |
468 | lua_assert(key->tsv.tt == LUA_TSHRSTR); | |
469 | do { /* check whether `key' is somewhere in the chain */ | |
470 | if (ttisshrstring(gkey(n)) && eqshrstr(rawtsvalue(gkey(n)), key)) | |
471 | return gval(n); /* that's it */ | |
472 | else n = gnext(n); | |
473 | } while (n); | |
474 | return luaO_nilobject; | |
475 | } | |
476 | ||
477 | ||
478 | /* | |
479 | ** main search function | |
480 | */ | |
481 | const TValue *luaH_get (Table *t, const TValue *key) { | |
482 | switch (ttype(key)) { | |
483 | case LUA_TSHRSTR: return luaH_getstr(t, rawtsvalue(key)); | |
484 | case LUA_TNIL: return luaO_nilobject; | |
485 | case LUA_TNUMBER: { | |
486 | int k; | |
487 | lua_Number n = nvalue(key); | |
488 | lua_number2int(k, n); | |
489 | if (luai_numeq(cast_num(k), n)) /* index is int? */ | |
490 | return luaH_getint(t, k); /* use specialized version */ | |
491 | /* else go through */ | |
492 | } | |
493 | default: { | |
494 | Node *n = mainposition(t, key); | |
495 | do { /* check whether `key' is somewhere in the chain */ | |
496 | if (luaV_rawequalobj(gkey(n), key)) | |
497 | return gval(n); /* that's it */ | |
498 | else n = gnext(n); | |
499 | } while (n); | |
500 | return luaO_nilobject; | |
501 | } | |
502 | } | |
503 | } | |
504 | ||
505 | ||
506 | /* | |
507 | ** beware: when using this function you probably need to check a GC | |
508 | ** barrier and invalidate the TM cache. | |
509 | */ | |
510 | TValue *luaH_set (lua_State *L, Table *t, const TValue *key) { | |
511 | const TValue *p = luaH_get(t, key); | |
512 | if (p != luaO_nilobject) | |
513 | return cast(TValue *, p); | |
514 | else return luaH_newkey(L, t, key); | |
515 | } | |
516 | ||
517 | ||
518 | void luaH_setint (lua_State *L, Table *t, int key, TValue *value) { | |
519 | const TValue *p = luaH_getint(t, key); | |
520 | TValue *cell; | |
521 | if (p != luaO_nilobject) | |
522 | cell = cast(TValue *, p); | |
523 | else { | |
524 | TValue k; | |
525 | setnvalue(&k, cast_num(key)); | |
526 | cell = luaH_newkey(L, t, &k); | |
527 | } | |
528 | setobj2t(L, cell, value); | |
529 | } | |
530 | ||
531 | ||
532 | static int unbound_search (Table *t, unsigned int j) { | |
533 | unsigned int i = j; /* i is zero or a present index */ | |
534 | j++; | |
535 | /* find `i' and `j' such that i is present and j is not */ | |
536 | while (!ttisnil(luaH_getint(t, j))) { | |
537 | i = j; | |
538 | j *= 2; | |
539 | if (j > cast(unsigned int, MAX_INT)) { /* overflow? */ | |
540 | /* table was built with bad purposes: resort to linear search */ | |
541 | i = 1; | |
542 | while (!ttisnil(luaH_getint(t, i))) i++; | |
543 | return i - 1; | |
544 | } | |
545 | } | |
546 | /* now do a binary search between them */ | |
547 | while (j - i > 1) { | |
548 | unsigned int m = (i+j)/2; | |
549 | if (ttisnil(luaH_getint(t, m))) j = m; | |
550 | else i = m; | |
551 | } | |
552 | return i; | |
553 | } | |
554 | ||
555 | ||
556 | /* | |
557 | ** Try to find a boundary in table `t'. A `boundary' is an integer index | |
558 | ** such that t[i] is non-nil and t[i+1] is nil (and 0 if t[1] is nil). | |
559 | */ | |
560 | int luaH_getn (Table *t) { | |
561 | unsigned int j = t->sizearray; | |
562 | if (j > 0 && ttisnil(&t->array[j - 1])) { | |
563 | /* there is a boundary in the array part: (binary) search for it */ | |
564 | unsigned int i = 0; | |
565 | while (j - i > 1) { | |
566 | unsigned int m = (i+j)/2; | |
567 | if (ttisnil(&t->array[m - 1])) j = m; | |
568 | else i = m; | |
569 | } | |
570 | return i; | |
571 | } | |
572 | /* else must find a boundary in hash part */ | |
573 | else if (isdummy(t->node)) /* hash part is empty? */ | |
574 | return j; /* that is easy... */ | |
575 | else return unbound_search(t, j); | |
576 | } | |
577 | ||
578 | ||
579 | ||
580 | #if defined(LUA_DEBUG) | |
581 | ||
582 | Node *luaH_mainposition (const Table *t, const TValue *key) { | |
583 | return mainposition(t, key); | |
584 | } | |
585 | ||
586 | int luaH_isdummy (Node *n) { return isdummy(n); } | |
587 | ||
588 | #endif |