+}
+
+// Detect high and lows in Grapbuffer.
+// Only loops the first 256 values.
+void DetectHighLowInGraph(int *high, int *low, bool addFuzz) {
+
+ uint8_t loopMax = 255;
+ if ( loopMax > GraphTraceLen)
+ loopMax = GraphTraceLen;
+
+ for (uint8_t i = 0; i < loopMax; ++i) {
+ if (GraphBuffer[i] > *high)
+ *high = GraphBuffer[i];
+ else if (GraphBuffer[i] < *low)
+ *low = GraphBuffer[i];
+ }
+
+ //12% fuzz in case highs and lows aren't clipped
+ if (addFuzz) {
+ *high = (int)(*high * .88);
+ *low = (int)(*low * .88);
+ }