//-----------------------------------------------------------------------------
-// Copyright (C) 2010 iZsh <izsh at fail0verflow.com>
+// Copyright (C) 2013 m h swende <martin at swende.se>
//
// This code is licensed to you under the terms of the GNU GPL, version 2 or,
// at your option, any later version. See the LICENSE.txt file for the text of
// the license.
//-----------------------------------------------------------------------------
-// Data and Graph commands
+// Some lua scripting glue to proxmark core.
//-----------------------------------------------------------------------------
#include <stdio.h>
#include <dirent.h>
#include "proxmark3.h"
+#include "scripting.h"
#include "data.h"
#include "ui.h"
#include "graph.h"
#include "cmdmain.h"
#include "cmdscript.h"
#include "cmdhfmf.h"
-
+#include "pm3_binlib.h"
+#include "pm3_bitlib.h"
#include <lua.h>
#include <lualib.h>
#include <lauxlib.h>
-
static int CmdHelp(const char *Cmd);
static int CmdList(const char *Cmd);
static int CmdRun(const char *Cmd);
command_t CommandTable[] =
{
{"help", CmdHelp, 1, "This help"},
- {"list", CmdList, 1, "<name> -- List available scripts"},
- {"run", CmdRun, 1, "Execute a script"},
+ {"list", CmdList, 1, "List available scripts"},
+ {"run", CmdRun, 1, "<name> -- Execute a script"},
{NULL, NULL, 0, NULL}
};
*/
int CmdHelp(const char * Cmd)
{
- PrintAndLog("This is a feature to run Lua-scripts. You can place lua-scripts within the scripts/-folder. ");
+ PrintAndLog("This is a feature to run Lua-scripts. You can place lua-scripts within the ´client/scripts/´ folder.");
+ return 0;
}
/**
* Generate list of available commands, what it does is
* generate a file listing of the script-directory for files
* ending with .lua
+*
*/
int CmdList(const char *Cmd)
{
- DIR *dp;
struct dirent *ep;
- dp = opendir ("./scripts/");
- if (dp != NULL)
- {
- while (ep = readdir (dp))
- {
- if(ep->d_name != NULL && str_ends_with(ep->d_name, ".lua"))
- PrintAndLog("%-16s %s", ep->d_name, "A script file");
- }
- (void) closedir (dp);
- }
- else
- PrintAndLog ("Couldn't open the directory");
+ DIR *dp = opendir ("./scripts/");
+ if ( dp == NULL ) {
+ PrintAndLog ("Couldn't open the scripts-directory");
+ return 1;
+ }
+
+ while ((ep = readdir (dp)) != NULL)
+ {
+ if(str_ends_with(ep->d_name, ".lua"))
+ PrintAndLog("%-21s %s", ep->d_name, "A script file");
+ }
+ (void) closedir (dp);
return 0;
}
+
+
/**
* Finds a matching script-file
* @brief CmdScript
* @param Cmd
* @return
*/
-int CmdScript(const char *Cmd)
-{
- CmdsParse(CommandTable, Cmd);
- return 0;
+int CmdScript(const char *Cmd) {
+ clearCommandBuffer();
+ CmdsParse(CommandTable, Cmd);
+ return 0;
}
-/*
-static int l_hfmf (lua_State *L) {
- return CmdHFMF("wohoo");
-
-}
-*/
-//static int l_CmdHelp(lua_State *L){ return CmdHelp(luaL_checkstring(L, 1));}
-static int l_CmdHF14AMfDbg(lua_State *L){ return CmdHF14AMfDbg(luaL_checkstring(L, 1));}
-static int l_CmdHF14AMfRdBl(lua_State *L){ return CmdHF14AMfRdBl(luaL_checkstring(L, 1));}
-static int l_CmdHF14AMfRdSc(lua_State *L){ return CmdHF14AMfRdSc(luaL_checkstring(L, 1));}
-static int l_CmdHF14AMfDump(lua_State *L){ return CmdHF14AMfDump(luaL_checkstring(L, 1));}
-static int l_CmdHF14AMifare(lua_State *L){ return CmdHF14AMifare(luaL_checkstring(L, 1));}
-static int l_CmdHF14AMfWrBl(lua_State *L){ return CmdHF14AMfWrBl(luaL_checkstring(L, 1));}
-static int l_CmdHF14AMfChk(lua_State *L){ return CmdHF14AMfChk(luaL_checkstring(L, 1));}
-static int l_CmdHF14AMfNested(lua_State *L){ return CmdHF14AMfNested(luaL_checkstring(L, 1));}
-static int l_CmdHF14AMfRestore(lua_State *L){ return CmdHF14AMfRestore(luaL_checkstring(L, 1));}
-static int l_CmdHF14AMfSniff(lua_State *L){ return CmdHF14AMfSniff(luaL_checkstring(L, 1));}
-static int l_CmdHF14AMf1kSim(lua_State *L){ return CmdHF14AMf1kSim(luaL_checkstring(L, 1));}
-static int l_CmdHF14AMfEClear(lua_State *L){ return CmdHF14AMfEClear(luaL_checkstring(L, 1));}
-static int l_CmdHF14AMfEGet(lua_State *L){ return CmdHF14AMfEGet(luaL_checkstring(L, 1));}
-static int l_CmdHF14AMfESet(lua_State *L){ return CmdHF14AMfESet(luaL_checkstring(L, 1));}
-static int l_CmdHF14AMfELoad(lua_State *L){ return CmdHF14AMfELoad(luaL_checkstring(L, 1));}
-static int l_CmdHF14AMfESave(lua_State *L){ return CmdHF14AMfESave(luaL_checkstring(L, 1));}
-static int l_CmdHF14AMfECFill(lua_State *L){ return CmdHF14AMfECFill(luaL_checkstring(L, 1));}
-static int l_CmdHF14AMfEKeyPrn(lua_State *L){ return CmdHF14AMfEKeyPrn(luaL_checkstring(L, 1));}
-static int l_CmdHF14AMfCSetUID(lua_State *L){ return CmdHF14AMfCSetUID(luaL_checkstring(L, 1));}
-static int l_CmdHF14AMfCSetBlk(lua_State *L){ return CmdHF14AMfCSetBlk(luaL_checkstring(L, 1));}
-static int l_CmdHF14AMfCGetBlk(lua_State *L){ return CmdHF14AMfCGetBlk(luaL_checkstring(L, 1));}
-static int l_CmdHF14AMfCGetSc(lua_State *L){ return CmdHF14AMfCGetSc(luaL_checkstring(L, 1));}
-static int l_CmdHF14AMfCLoad(lua_State *L){ return CmdHF14AMfCLoad(luaL_checkstring(L, 1));}
-static int l_CmdHF14AMfCSave(lua_State *L){ return CmdHF14AMfCSave(luaL_checkstring(L, 1));}
-
-
-
-
-static void set_libraries(lua_State *L)
-{
- static const luaL_Reg hfmf_lib[] = {
- //{"help", l_CmdHelp},
- {"dbg", l_CmdHF14AMfDbg},
- {"rdbl", l_CmdHF14AMfRdBl},
- {"rdsc", l_CmdHF14AMfRdSc},
- {"dump", l_CmdHF14AMfDump},
- {"restore", l_CmdHF14AMfRestore},
- {"wrbl", l_CmdHF14AMfWrBl},
- {"chk", l_CmdHF14AMfChk},
- {"mifare", l_CmdHF14AMifare},
- {"nested", l_CmdHF14AMfNested},
- {"sniff", l_CmdHF14AMfSniff},
- {"sim", l_CmdHF14AMf1kSim},
- {"eclr", l_CmdHF14AMfEClear},
- {"eget", l_CmdHF14AMfEGet},
- {"eset", l_CmdHF14AMfESet},
- {"eload", l_CmdHF14AMfELoad},
- {"esave", l_CmdHF14AMfESave},
- {"ecfill", l_CmdHF14AMfECFill},
- {"ekeyprn", l_CmdHF14AMfEKeyPrn},
- {"csetuid", l_CmdHF14AMfCSetUID},
- {"csetblk", l_CmdHF14AMfCSetBlk},
- {"cgetblk", l_CmdHF14AMfCGetBlk},
- {"cgetsc", l_CmdHF14AMfCGetSc},
- {"cload", l_CmdHF14AMfCLoad},
- {"csave", l_CmdHF14AMfCSave},
- {NULL, NULL}
- };
-
- lua_pushglobaltable(L);
- // Core library is in this table. Contains 'hf'
-
- //this is 'hf' table
- lua_newtable(L);
-
- //this is the mf table
- lua_newtable(L);
-
- //Put the function into the hash table.
- for (int i = 0; hfmf_lib[i].name; i++) {
- lua_pushcfunction(L, hfmf_lib[i].func);
- lua_setfield(L, -2, hfmf_lib[i].name);//set the name, pop stack
- }
- //Name of 'mf'
- lua_setfield(L, -2, "mf");
-
- //Name of 'hf'
- lua_setfield(L, -2, "hf");
-
- //-- remove the global environment table from the stack
- lua_pop(L, 1);
- return 1;
+/**
+ * Utility to check the ending of a string (used to check file suffix)
+ */
+bool endsWith (char* base, char* str) {
+ int blen = strlen(base);
+ int slen = strlen(str);
+ return (blen >= slen) && (0 == strcmp(base + blen - slen, str));
}
/**
// load Lua libraries
luaL_openlibs(lua_state);
- set_libraries(lua_state);
- char cmd_name[32];
- int len = 0;
- memset(cmd_name, 0, 32);
- sscanf(Cmd, "%31s%n", cmd_name, &len);
+
+ //Sets the pm3 core libraries, that go a bit 'under the hood'
+ set_pm3_libraries(lua_state);
+
+ //Add the 'bin' library
+ set_bin_library(lua_state);
+
+ //Add the 'bit' library
+ set_bit_library(lua_state);
+
+ char script_name[128] = {0};
+ char arguments[256] = {0};
+
+ int name_len = 0;
+ int arg_len = 0;
+ sscanf(Cmd, "%127s%n %255[^\n\r]%n", script_name,&name_len, arguments, &arg_len);
+
+ char *suffix = "";
+ if(!endsWith(script_name,".lua"))
+ {
+ suffix = ".lua";
+ }
char buf[256];
- snprintf(buf, sizeof buf, "./scripts/%s", cmd_name);
+ snprintf(buf, sizeof buf, "./scripts/%s%s", script_name, suffix);
+
+ printf("--- Executing: %s, args'%s'\n", buf, arguments);
- printf("Executing file '%s'\n---------------------------\n" , cmd_name);
// run the Lua script
- luaL_dofile(lua_state, buf);
+
+ int error = luaL_loadfile(lua_state, buf);
+ if(!error)
+ {
+ lua_pushstring(lua_state, arguments);
+ lua_setglobal(lua_state, "args");
+
+ //Call it with 0 arguments
+ error = lua_pcall(lua_state, 0, LUA_MULTRET, 0); // once again, returns non-0 on error,
+ }
+ if(error) // if non-0, then an error
+ {
+ // the top of the stack should be the error string
+ if (!lua_isstring(lua_state, lua_gettop(lua_state)))
+ printf( "Error - but no error (?!)");
+
+ // get the top of the stack as the error and pop it off
+ const char * str = lua_tostring(lua_state, lua_gettop(lua_state));
+ lua_pop(lua_state, 1);
+ puts(str);
+ }
+
+ //luaL_dofile(lua_state, buf);
// close the Lua state
lua_close(lua_state);
- printf("-----------------Finished\n");
+ printf("\n-----Finished\n");
+ return 0;
}