-//-----------------------------------------------------------------------------\r
-// Utility functions used in many places, not specific to any piece of code.\r
-// Jonathan Westhues, Sept 2005\r
-//-----------------------------------------------------------------------------\r
-#include <proxmark3.h>\r
-#include "apps.h"\r
-\r
-void *memcpy(void *dest, const void *src, int len)\r
-{\r
- BYTE *d = dest;\r
- const BYTE *s = src;\r
- while((len--) > 0) {\r
- *d = *s;\r
- d++;\r
- s++;\r
- }\r
- return dest;\r
-}\r
-\r
-void *memset(void *dest, int c, int len)\r
-{\r
- BYTE *d = dest;\r
- while((len--) > 0) {\r
- *d = c;\r
- d++;\r
- }\r
- return dest;\r
-}\r
-\r
-int memcmp(const void *av, const void *bv, int len)\r
-{\r
- const BYTE *a = av;\r
- const BYTE *b = bv;\r
-\r
- while((len--) > 0) {\r
- if(*a != *b) {\r
- return *a - *b;\r
- }\r
- a++;\r
- b++;\r
- }\r
- return 0;\r
-}\r
-\r
-int strlen(char *str)\r
-{\r
- int l = 0;\r
- while(*str) {\r
- l++;\r
- str++;\r
- }\r
- return l;\r
-}\r
-\r
-char* strncat(char *dest, const char *src, unsigned int n)\r
-{\r
- unsigned int dest_len = strlen(dest);\r
- unsigned int i;\r
- \r
- for (i = 0 ; i < n && src[i] != '\0' ; i++)\r
- dest[dest_len + i] = src[i];\r
- dest[dest_len + i] = '\0';\r
- \r
- return dest;\r
-}\r
-\r
-\r
-void LEDsoff()\r
-{\r
- LED_A_OFF();\r
- LED_B_OFF();\r
- LED_C_OFF();\r
- LED_D_OFF();\r
-}\r
-\r
-// LEDs: R(C) O(A) G(B) -- R(D) [1, 2, 4 and 8]\r
-void LED(int led, int ms)\r
-{\r
- if (led & LED_RED)\r
- LED_C_ON();\r
- if (led & LED_ORANGE)\r
- LED_A_ON();\r
- if (led & LED_GREEN)\r
- LED_B_ON();\r
- if (led & LED_RED2)\r
- LED_D_ON();\r
-\r
- if (!ms)\r
- return;\r
-\r
- SpinDelay(ms);\r
-\r
- if (led & LED_RED)\r
- LED_C_OFF();\r
- if (led & LED_ORANGE)\r
- LED_A_OFF();\r
- if (led & LED_GREEN)\r
- LED_B_OFF();\r
- if (led & LED_RED2)\r
- LED_D_OFF();\r
-}\r
-\r
-\r
-// Determine if a button is double clicked, single clicked,\r
-// not clicked, or held down (for ms || 1sec)\r
-// In general, don't use this function unless you expect a\r
-// double click, otherwise it will waste 500ms -- use BUTTON_HELD instead\r
-int BUTTON_CLICKED(int ms)\r
-{\r
- // Up to 500ms in between clicks to mean a double click\r
- int ticks = (48000 * (ms ? ms : 1000)) >> 10;\r
-\r
- // If we're not even pressed, forget about it!\r
- if (!BUTTON_PRESS())\r
- return BUTTON_NO_CLICK;\r
-\r
- // Borrow a PWM unit for my real-time clock\r
- PWM_ENABLE = PWM_CHANNEL(0);\r
- // 48 MHz / 1024 gives 46.875 kHz\r
- PWM_CH_MODE(0) = PWM_CH_MODE_PRESCALER(10);\r
- PWM_CH_DUTY_CYCLE(0) = 0;\r
- PWM_CH_PERIOD(0) = 0xffff;\r
-\r
- WORD start = (WORD)PWM_CH_COUNTER(0);\r
-\r
- int letoff = 0;\r
- for(;;)\r
- {\r
- WORD now = (WORD)PWM_CH_COUNTER(0);\r
-\r
- // We haven't let off the button yet\r
- if (!letoff)\r
- {\r
- // We just let it off!\r
- if (!BUTTON_PRESS())\r
- {\r
- letoff = 1;\r
-\r
- // reset our timer for 500ms\r
- start = (WORD)PWM_CH_COUNTER(0);\r
- ticks = (48000 * (500)) >> 10;\r
- }\r
-\r
- // Still haven't let it off\r
- else\r
- // Have we held down a full second?\r
- if (now == (WORD)(start + ticks))\r
- return BUTTON_HOLD;\r
- }\r
-\r
- // We already let off, did we click again?\r
- else\r
- // Sweet, double click!\r
- if (BUTTON_PRESS())\r
- return BUTTON_DOUBLE_CLICK;\r
-\r
- // Have we ran out of time to double click?\r
- else\r
- if (now == (WORD)(start + ticks))\r
- // At least we did a single click\r
- return BUTTON_SINGLE_CLICK;\r
-\r
- WDT_HIT();\r
- }\r
-\r
- // We should never get here\r
- return BUTTON_ERROR;\r
-}\r
-\r
-// Determine if a button is held down\r
-int BUTTON_HELD(int ms)\r
-{\r
- // If button is held for one second\r
- int ticks = (48000 * (ms ? ms : 1000)) >> 10;\r
-\r
- // If we're not even pressed, forget about it!\r
- if (!BUTTON_PRESS())\r
- return BUTTON_NO_CLICK;\r
-\r
- // Borrow a PWM unit for my real-time clock\r
- PWM_ENABLE = PWM_CHANNEL(0);\r
- // 48 MHz / 1024 gives 46.875 kHz\r
- PWM_CH_MODE(0) = PWM_CH_MODE_PRESCALER(10);\r
- PWM_CH_DUTY_CYCLE(0) = 0;\r
- PWM_CH_PERIOD(0) = 0xffff;\r
-\r
- WORD start = (WORD)PWM_CH_COUNTER(0);\r
-\r
- for(;;)\r
- {\r
- WORD now = (WORD)PWM_CH_COUNTER(0);\r
-\r
- // As soon as our button let go, we didn't hold long enough\r
- if (!BUTTON_PRESS())\r
- return BUTTON_SINGLE_CLICK;\r
-\r
- // Have we waited the full second?\r
- else\r
- if (now == (WORD)(start + ticks))\r
- return BUTTON_HOLD;\r
-\r
- WDT_HIT();\r
- }\r
-\r
- // We should never get here\r
- return BUTTON_ERROR;\r
-}\r
-\r
-// attempt at high resolution microsecond timer\r
-// beware: timer counts in 21.3uS increments (1024/48Mhz)\r
-void SpinDelayUs(int us)\r
-{\r
- int ticks = (48*us) >> 10;\r
-\r
- // Borrow a PWM unit for my real-time clock\r
- PWM_ENABLE = PWM_CHANNEL(0);\r
- // 48 MHz / 1024 gives 46.875 kHz\r
- PWM_CH_MODE(0) = PWM_CH_MODE_PRESCALER(10);\r
- PWM_CH_DUTY_CYCLE(0) = 0;\r
- PWM_CH_PERIOD(0) = 0xffff;\r
-\r
- WORD start = (WORD)PWM_CH_COUNTER(0);\r
-\r
- for(;;) {\r
- WORD now = (WORD)PWM_CH_COUNTER(0);\r
- if (now == (WORD)(start + ticks))\r
- return;\r
-\r
- WDT_HIT();\r
- }\r
-}\r
-\r
-void SpinDelay(int ms)\r
-{\r
- // convert to uS and call microsecond delay function\r
- SpinDelayUs(ms*1000);\r
-}\r
-\r
-/* Similar to FpgaGatherVersion this formats stored version information\r
- * into a string representation. It takes a pointer to the struct version_information,\r
- * verifies the magic properties, then stores a formatted string, prefixed by\r
+//-----------------------------------------------------------------------------
+// Jonathan Westhues, Sept 2005
+//
+// This code is licensed to you under the terms of the GNU GPL, version 2 or,
+// at your option, any later version. See the LICENSE.txt file for the text of
+// the license.
+//-----------------------------------------------------------------------------
+// Utility functions used in many places, not specific to any piece of code.
+//-----------------------------------------------------------------------------
+
+#include "proxmark3.h"
+#include "util.h"
+#include "string.h"
+
+void num_to_bytes(uint64_t n, size_t len, uint8_t* dest)
+{
+ while (len--) {
+ dest[len] = (uint8_t) n;
+ n >>= 8;
+ }
+}
+
+uint64_t bytes_to_num(uint8_t* src, size_t len)
+{
+ uint64_t num = 0;
+ while (len--)
+ {
+ num = (num << 8) | (*src);
+ src++;
+ }
+ return num;
+}
+
+void LEDsoff()
+{
+ LED_A_OFF();
+ LED_B_OFF();
+ LED_C_OFF();
+ LED_D_OFF();
+}
+
+// LEDs: R(C) O(A) G(B) -- R(D) [1, 2, 4 and 8]
+void LED(int led, int ms)
+{
+ if (led & LED_RED)
+ LED_C_ON();
+ if (led & LED_ORANGE)
+ LED_A_ON();
+ if (led & LED_GREEN)
+ LED_B_ON();
+ if (led & LED_RED2)
+ LED_D_ON();
+
+ if (!ms)
+ return;
+
+ SpinDelay(ms);
+
+ if (led & LED_RED)
+ LED_C_OFF();
+ if (led & LED_ORANGE)
+ LED_A_OFF();
+ if (led & LED_GREEN)
+ LED_B_OFF();
+ if (led & LED_RED2)
+ LED_D_OFF();
+}
+
+
+// Determine if a button is double clicked, single clicked,
+// not clicked, or held down (for ms || 1sec)
+// In general, don't use this function unless you expect a
+// double click, otherwise it will waste 500ms -- use BUTTON_HELD instead
+int BUTTON_CLICKED(int ms)
+{
+ // Up to 500ms in between clicks to mean a double click
+ int ticks = (48000 * (ms ? ms : 1000)) >> 10;
+
+ // If we're not even pressed, forget about it!
+ if (!BUTTON_PRESS())
+ return BUTTON_NO_CLICK;
+
+ // Borrow a PWM unit for my real-time clock
+ AT91C_BASE_PWMC->PWMC_ENA = PWM_CHANNEL(0);
+ // 48 MHz / 1024 gives 46.875 kHz
+ AT91C_BASE_PWMC_CH0->PWMC_CMR = PWM_CH_MODE_PRESCALER(10);
+ AT91C_BASE_PWMC_CH0->PWMC_CDTYR = 0;
+ AT91C_BASE_PWMC_CH0->PWMC_CPRDR = 0xffff;
+
+ uint16_t start = AT91C_BASE_PWMC_CH0->PWMC_CCNTR;
+
+ int letoff = 0;
+ for(;;)
+ {
+ uint16_t now = AT91C_BASE_PWMC_CH0->PWMC_CCNTR;
+
+ // We haven't let off the button yet
+ if (!letoff)
+ {
+ // We just let it off!
+ if (!BUTTON_PRESS())
+ {
+ letoff = 1;
+
+ // reset our timer for 500ms
+ start = AT91C_BASE_PWMC_CH0->PWMC_CCNTR;
+ ticks = (48000 * (500)) >> 10;
+ }
+
+ // Still haven't let it off
+ else
+ // Have we held down a full second?
+ if (now == (uint16_t)(start + ticks))
+ return BUTTON_HOLD;
+ }
+
+ // We already let off, did we click again?
+ else
+ // Sweet, double click!
+ if (BUTTON_PRESS())
+ return BUTTON_DOUBLE_CLICK;
+
+ // Have we ran out of time to double click?
+ else
+ if (now == (uint16_t)(start + ticks))
+ // At least we did a single click
+ return BUTTON_SINGLE_CLICK;
+
+ WDT_HIT();
+ }
+
+ // We should never get here
+ return BUTTON_ERROR;
+}
+
+// Determine if a button is held down
+int BUTTON_HELD(int ms)
+{
+ // If button is held for one second
+ int ticks = (48000 * (ms ? ms : 1000)) >> 10;
+
+ // If we're not even pressed, forget about it!
+ if (!BUTTON_PRESS())
+ return BUTTON_NO_CLICK;
+
+ // Borrow a PWM unit for my real-time clock
+ AT91C_BASE_PWMC->PWMC_ENA = PWM_CHANNEL(0);
+ // 48 MHz / 1024 gives 46.875 kHz
+ AT91C_BASE_PWMC_CH0->PWMC_CMR = PWM_CH_MODE_PRESCALER(10);
+ AT91C_BASE_PWMC_CH0->PWMC_CDTYR = 0;
+ AT91C_BASE_PWMC_CH0->PWMC_CPRDR = 0xffff;
+
+ uint16_t start = AT91C_BASE_PWMC_CH0->PWMC_CCNTR;
+
+ for(;;)
+ {
+ uint16_t now = AT91C_BASE_PWMC_CH0->PWMC_CCNTR;
+
+ // As soon as our button let go, we didn't hold long enough
+ if (!BUTTON_PRESS())
+ return BUTTON_SINGLE_CLICK;
+
+ // Have we waited the full second?
+ else
+ if (now == (uint16_t)(start + ticks))
+ return BUTTON_HOLD;
+
+ WDT_HIT();
+ }
+
+ // We should never get here
+ return BUTTON_ERROR;
+}
+
+// attempt at high resolution microsecond timer
+// beware: timer counts in 21.3uS increments (1024/48Mhz)
+void SpinDelayUs(int us)
+{
+ int ticks = (48*us) >> 10;
+
+ // Borrow a PWM unit for my real-time clock
+ AT91C_BASE_PWMC->PWMC_ENA = PWM_CHANNEL(0);
+ // 48 MHz / 1024 gives 46.875 kHz
+ AT91C_BASE_PWMC_CH0->PWMC_CMR = PWM_CH_MODE_PRESCALER(10);
+ AT91C_BASE_PWMC_CH0->PWMC_CDTYR = 0;
+ AT91C_BASE_PWMC_CH0->PWMC_CPRDR = 0xffff;
+
+ uint16_t start = AT91C_BASE_PWMC_CH0->PWMC_CCNTR;
+
+ for(;;) {
+ uint16_t now = AT91C_BASE_PWMC_CH0->PWMC_CCNTR;
+ if (now == (uint16_t)(start + ticks))
+ return;
+
+ WDT_HIT();
+ }
+}
+
+void SpinDelay(int ms)
+{
+ // convert to uS and call microsecond delay function
+ SpinDelayUs(ms*1000);
+}
+
+/* Similar to FpgaGatherVersion this formats stored version information
+ * into a string representation. It takes a pointer to the struct version_information,
+ * verifies the magic properties, then stores a formatted string, prefixed by