= Mac OS X =
============
-macport stuff should do ;)
+Installing from HomeBrew tap
+---------------------------
+This method is recommended and tested on macOS Sierra 10.12.3
+
+1. Install homebrew if you haven't yet already done so: http://brew.sh/
+
+2. Tap proxmark repo:
+ brew tap proxmark/proxmark3
+
+3. Install Proxmark3:
+
+Stable release
+ brew install proxmark3
+
+Latest non-stable from GitHub (use this if previous command fails)
+ brew install --HEAD proxmark3
+
+For more information go to https://github.com/Proxmark/homebrew-proxmark3
+
+
+Compilling from source manually (Legacy)
+---------------------------
+
+Tested on OSX 10.10 Yosemite
+
+1 - Install Xcode and Xcode Command Line Tools
+
+2 - Install Homebrew and dependencies
+ brew install readline libusb p7zip libusb-compat wget qt5 pkgconfig
+
+3 - Install DevKitARM for OSX
+ Option 1:
+ http://sourceforge.net/projects/devkitpro/files/devkitARM/devkitARM_r44/
+ Unpack devkitARM_r44-osx.tar.bz2 to proxmark3 directory.
+ Option 2:
+ brew tap nitsky/stm32
+ brew install arm-none-eabi-gcc
+
+4 - Edit proxmark3/client/Makefile adding path to readline and qt5
+
+ LDLIBS = -L/usr/local/opt/readline/lib -L/usr/local/opt/qt5/lib -L/opt/local/lib -L/usr/local/lib ../liblua/liblua.a -lreadline -lpthread -lm
+ CFLAGS = -std=c99 -I/usr/local/opt/qt5/include -I/usr/local/opt/readline/include -I. -I../include -I../common -I../zlib -I/opt/local/include -I../liblua -Wall $(COMMON_FLAGS) -g -O4
+
+ If your old brew intallation use /usr/local/Cellar/ path replace /usr/local/opt/readline/lib with your actuall readline and qt5 path. See homebrew manuals.
+
+5 - Set Environment
+
+ export DEVKITPRO=$HOME/proxmark3/
+ export DEVKITARM=$DEVKITPRO/devkitARM
+ export PATH=${PATH}:${DEVKITARM}/bin
+
============
= Linux =
Select the one you need (32bit or 64bit) and unpack to a convinient place, eg
$HOME/proxmark3/. It will create a devkitARM/ subdirectory.
-Of course, you will need a general compiling environment on your computer for
+You will also need a general compiling environment on your computer for
the client and the libusb headers. In most distributions you will get all you
need with the lsb-package (Linux Standard Base). In debian/ubuntu you simply
-call `aptitude install lsb libusb-dev`.
+call `aptitude install lsb libusb-dev libreadline-dev libreadline6`.
For the graphical plot view, you might need the qtlibs (debian/ubuntu:
libqt4-dev), too.