#include "util.h"
#include "string.h"
#include "apps.h"
+#include "BigBuf.h"
+
+
+
+void print_result(char *name, uint8_t *buf, size_t len) {
+ uint8_t *p = buf;
+
+ if ( len % 16 == 0 ) {
+ for(; p-buf < len; p += 16)
+ Dbprintf("[%s:%d/%d] %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x",
+ name,
+ p-buf,
+ len,
+ p[0], p[1], p[2], p[3], p[4], p[5], p[6], p[7],p[8], p[9], p[10], p[11], p[12], p[13], p[14], p[15]
+ );
+ }
+ else {
+ for(; p-buf < len; p += 8)
+ Dbprintf("[%s:%d/%d] %02x %02x %02x %02x %02x %02x %02x %02x", name, p-buf, len, p[0], p[1], p[2], p[3], p[4], p[5], p[6], p[7]);
+ }
+}
size_t nbytes(size_t nbits) {
- return (nbits/8)+((nbits%8)>0);
+ return (nbits >> 3)+((nbits % 8) > 0);
}
uint32_t SwapBits(uint32_t value, int nrbits) {
return num;
}
+// RotateLeft - Ultralight, Desfire
+void rol(uint8_t *data, const size_t len){
+ uint8_t first = data[0];
+ for (size_t i = 0; i < len-1; i++) {
+ data[i] = data[i+1];
+ }
+ data[len-1] = first;
+}
+void lsl (uint8_t *data, size_t len) {
+ for (size_t n = 0; n < len - 1; n++) {
+ data[n] = (data[n] << 1) | (data[n+1] >> 7);
+ }
+ data[len - 1] <<= 1;
+}
+
+int32_t le24toh (uint8_t data[3])
+{
+ return (data[2] << 16) | (data[1] << 8) | data[0];
+}
+
void LEDsoff()
{
LED_A_OFF();
{
struct version_information *v = (struct version_information*)version_information;
dst[0] = 0;
- strncat(dst, prefix, len);
+ strncat(dst, prefix, len-1);
if(v->magic != VERSION_INFORMATION_MAGIC) {
- strncat(dst, "Missing/Invalid version information", len);
+ strncat(dst, "Missing/Invalid version information\n", len - strlen(dst) - 1);
return;
}
if(v->versionversion != 1) {
- strncat(dst, "Version information not understood", len);
+ strncat(dst, "Version information not understood\n", len - strlen(dst) - 1);
return;
}
if(!v->present) {
- strncat(dst, "Version information not available", len);
+ strncat(dst, "Version information not available\n", len - strlen(dst) - 1);
return;
}
- strncat(dst, v->gitversion, len);
+ strncat(dst, v->gitversion, len - strlen(dst) - 1);
if(v->clean == 0) {
- strncat(dst, "-unclean", len);
+ strncat(dst, "-unclean", len - strlen(dst) - 1);
} else if(v->clean == 2) {
- strncat(dst, "-suspect", len);
+ strncat(dst, "-suspect", len - strlen(dst) - 1);
}
- strncat(dst, " ", len);
- strncat(dst, v->buildtime, len);
+ strncat(dst, " ", len - strlen(dst) - 1);
+ strncat(dst, v->buildtime, len - strlen(dst) - 1);
+ strncat(dst, "\n", len - strlen(dst) - 1);
}
// -------------------------------------------------------------------------
void StartTickCount()
{
-// must be 0x40, but on my cpu - included divider is optimal
-// 0x20 - 1 ms / bit
-// 0x40 - 2 ms / bit
-
- AT91C_BASE_RTTC->RTTC_RTMR = AT91C_RTTC_RTTRST + 0x001D; // was 0x003B
+ // This timer is based on the slow clock. The slow clock frequency is between 22kHz and 40kHz.
+ // We can determine the actual slow clock frequency by looking at the Main Clock Frequency Register.
+ uint16_t mainf = AT91C_BASE_PMC->PMC_MCFR & 0xffff; // = 16 * main clock frequency (16MHz) / slow clock frequency
+ // set RealTimeCounter divider to count at 1kHz:
+ AT91C_BASE_RTTC->RTTC_RTMR = AT91C_RTTC_RTTRST | ((256000 + (mainf/2)) / mainf);
+ // note: worst case precision is approx 2.5%
}
/*
}
uint32_t RAMFUNC GetCountUS(){
- return (AT91C_BASE_TC1->TC_CV * 0x8000) + ((AT91C_BASE_TC0->TC_CV / 15) * 10);
+ return (AT91C_BASE_TC1->TC_CV * 0x8000) + ((AT91C_BASE_TC0->TC_CV * 2) / 3); //was /15) * 10);
}
static uint32_t GlobalUsCounter = 0;
// we can use the counter.
while (AT91C_BASE_TC0->TC_CV < 0xFFF0);
}
-
-
+void ResetSspClk(void) {
+ //enable clock of timer and software trigger
+ AT91C_BASE_TC0->TC_CCR = AT91C_TC_CLKEN | AT91C_TC_SWTRG;
+ AT91C_BASE_TC1->TC_CCR = AT91C_TC_CLKEN | AT91C_TC_SWTRG;
+ AT91C_BASE_TC2->TC_CCR = AT91C_TC_CLKEN | AT91C_TC_SWTRG;
+ while (AT91C_BASE_TC2->TC_CV > 0);
+}
uint32_t RAMFUNC GetCountSspClk(){
uint32_t tmp_count;
tmp_count = (AT91C_BASE_TC2->TC_CV << 16) | AT91C_BASE_TC0->TC_CV;
}
}
+// -------------------------------------------------------------------------
+// Timer for bitbanging, or LF stuff when you need a very precis timer
+// 1us = 1.5ticks
+// -------------------------------------------------------------------------
+void StartTicks(void){
+ //initialization of the timer
+ // tc1 is higher 0xFFFF0000
+ // tc0 is lower 0x0000FFFF
+ AT91C_BASE_PMC->PMC_PCER |= (1 << AT91C_ID_TC0) | (1 << AT91C_ID_TC1);
+ AT91C_BASE_TCB->TCB_BMR = AT91C_TCB_TC0XC0S_NONE | AT91C_TCB_TC1XC1S_TIOA0 | AT91C_TCB_TC2XC2S_NONE;
+ AT91C_BASE_TC0->TC_CCR = AT91C_TC_CLKDIS;
+ AT91C_BASE_TC0->TC_CMR = AT91C_TC_CLKS_TIMER_DIV3_CLOCK | // MCK(48MHz) / 32
+ AT91C_TC_WAVE | AT91C_TC_WAVESEL_UP_AUTO | AT91C_TC_ACPA_CLEAR |
+ AT91C_TC_ACPC_SET | AT91C_TC_ASWTRG_SET;
+ AT91C_BASE_TC0->TC_RA = 1;
+ AT91C_BASE_TC0->TC_RC = 0;
+
+ AT91C_BASE_TC1->TC_CCR = AT91C_TC_CLKDIS; // timer disable
+ AT91C_BASE_TC1->TC_CMR = AT91C_TC_CLKS_XC1; // from TC0
+
+ AT91C_BASE_TC0->TC_CCR = AT91C_TC_CLKEN | AT91C_TC_SWTRG;
+ AT91C_BASE_TC1->TC_CCR = AT91C_TC_CLKEN | AT91C_TC_SWTRG;
+ AT91C_BASE_TCB->TCB_BCR = 1;
+
+ // wait until timer becomes zero.
+ while (AT91C_BASE_TC1->TC_CV > 0);
+}
+
+// Wait - Spindelay in ticks.
+// if called with a high number, this will trigger the WDT...
+void WaitTicks(uint32_t ticks){
+ if ( ticks == 0 ) return;
+ ticks += GET_TICKS;
+ while (GET_TICKS < ticks);
+}
+// Wait / Spindelay in us (microseconds)
+// 1us = 1.5ticks.
+void WaitUS(uint16_t us){
+ if ( us == 0 ) return;
+ WaitTicks( (uint32_t)(us * 1.5) );
+}
+void WaitMS(uint16_t ms){
+ if (ms == 0) return;
+ WaitTicks( (uint32_t)(ms * 1500) );
+}
+// Starts Clock and waits until its reset
+void ResetTicks(void){
+ AT91C_BASE_TC0->TC_CCR = AT91C_TC_CLKEN | AT91C_TC_SWTRG;
+ AT91C_BASE_TC1->TC_CCR = AT91C_TC_CLKEN | AT91C_TC_SWTRG;
+ while (AT91C_BASE_TC1->TC_CV > 0);
+}
+void ResetTimer(AT91PS_TC timer){
+ timer->TC_CCR = AT91C_TC_CLKEN | AT91C_TC_SWTRG;
+ while(timer->TC_CV > 0) ;
+}
+// stop clock
+void StopTicks(void){
+ AT91C_BASE_TC0->TC_CCR = AT91C_TC_CLKDIS;
+ AT91C_BASE_TC1->TC_CCR = AT91C_TC_CLKDIS;
+}
+
+static uint64_t next_random = 1;
+
+/* Generates a (non-cryptographically secure) 32-bit random number.
+ *
+ * We don't have an implementation of the "rand" function or a clock to seed it
+ * with, so we just call GetTickCount the first time to seed ourselves.
+ */
+uint32_t prand() {
+ if (next_random == 1) {
+ next_random = GetTickCount();
+ }
+
+ next_random = next_random * 6364136223846793005 + 1;
+ return (uint32_t)(next_random >> 32) % 0xffffffff;
+}