- // clear uid
- if (uid_ptr) {
- memset(uid_ptr,0,10);
- }
-
- // OK we will select at least at cascade 1, lets see if first byte of UID was 0x88 in
- // which case we need to make a cascade 2 request and select - this is a long UID
- // While the UID is not complete, the 3nd bit (from the right) is set in the SAK.
- for(; sak & 0x04; cascade_level++) {
- // SELECT_* (L1: 0x93, L2: 0x95, L3: 0x97)
- sel_uid[0] = sel_all[0] = 0x93 + cascade_level * 2;
-
- // SELECT_ALL
- ReaderTransmit(sel_all,sizeof(sel_all), NULL);
- if (!ReaderReceive(resp, resp_par)) return 0;
-
- if (Demod.collisionPos) { // we had a collision and need to construct the UID bit by bit
- memset(uid_resp, 0, 4);
- uint16_t uid_resp_bits = 0;
- uint16_t collision_answer_offset = 0;
- // anti-collision-loop:
- while (Demod.collisionPos) {
- Dbprintf("Multiple tags detected. Collision after Bit %d", Demod.collisionPos);
- for (uint16_t i = collision_answer_offset; i < Demod.collisionPos; i++, uid_resp_bits++) { // add valid UID bits before collision point
- uint16_t UIDbit = (resp[i/8] >> (i % 8)) & 0x01;
- uid_resp[uid_resp_bits & 0xf8] |= UIDbit << (uid_resp_bits % 8);
- }
- uid_resp[uid_resp_bits/8] |= 1 << (uid_resp_bits % 8); // next time select the card(s) with a 1 in the collision position
- uid_resp_bits++;
- // construct anticollosion command:
- sel_uid[1] = ((2 + uid_resp_bits/8) << 4) | (uid_resp_bits & 0x07); // length of data in bytes and bits
- for (uint16_t i = 0; i <= uid_resp_bits/8; i++) {
- sel_uid[2+i] = uid_resp[i];
- }
- collision_answer_offset = uid_resp_bits%8;
- ReaderTransmitBits(sel_uid, 16 + uid_resp_bits, NULL);
- if (!ReaderReceiveOffset(resp, collision_answer_offset,resp_par)) return 0;
- }
- // finally, add the last bits and BCC of the UID
- for (uint16_t i = collision_answer_offset; i < (Demod.len-1)*8; i++, uid_resp_bits++) {
- uint16_t UIDbit = (resp[i/8] >> (i%8)) & 0x01;
- uid_resp[uid_resp_bits/8] |= UIDbit << (uid_resp_bits % 8);
- }