#include "random.h"
- uint64_t next_random = 1;
+static uint32_t g_nextrandom;
/* Generates a (non-cryptographically secure) 32-bit random number.
*
* method of seeding with the time it took to call "autoseed" from first run.
*
* https://github.com/Proxmark/proxmark3/pull/209/commits/f9c1dcd9f6e68a8c07cffed697a9c4c8caed6015
+ *
+ * Iceman, rand needs to be fast.
+ * https://software.intel.com/en-us/articles/fast-random-number-generator-on-the-intel-pentiumr-4-processor/
*/
+
+inline void fast_prand(){
+ fast_prandEx(GetTickCount());
+}
+inline void fast_prandEx(uint32_t seed) {
+ g_nextrandom = seed;
+}
+
uint32_t prand() {
- if (next_random == 1)
- next_random = GetTickCount();
-
- next_random *= 6364136223846793005;
- next_random += 1;
-
- return (uint32_t)(next_random >> 32) % 0xffffffff;
+// g_nextrandom *= 6364136223846793005;
+// g_nextrandom += 1;
+//return (uint32_t)(g_nextrandom >> 32) % 0xffffffff;
+ g_nextrandom = (214013 * g_nextrandom + 2531011);
+ return (g_nextrandom>>16) & 0xFFFF;
}