X-Git-Url: https://git.zerfleddert.de/cgi-bin/gitweb.cgi/usb-driver/blobdiff_plain/6f766a61c46ab860c8bdf83b87ffaea2991feee2..088b1e7b6af5b2b39d1d43da02379ba67e437393:/README?ds=sidebyside diff --git a/README b/README index b7af9ac..768c724 100644 --- a/README +++ b/README @@ -9,12 +9,16 @@ should work on every kernel version which is supported by libusb and supports ppdev. It was written against impact from ISE Webpack 9.1SP1 and tested with the following software: + * ISE Webpack 9.1SP3 * ISE Webpack 9.1SP2 * ISE Webpack 9.1SP1 * ISE Webpack 8.2SP3 * ISE Webpack 8.1SP3 + * ChipScope 9.1.03i * ChipScope 9.1.02i + * ChipScope 8.2.04i * EDK 8.2.02i + * EDK 8.1.02i Build the library by calling `make'. @@ -26,6 +30,12 @@ $ export LD_PRELOAD=/path/to/libusb-driver.so (for sh shells) $ setenv LD_PRELOAD /path/to/libusb-driver.so (for csh shells) $ impact +The source for this library can be found at: +http://cvs.zerfleddert.de/cgi-bin/viewcvs.cgi/usb-driver/ + +The main website is located at: +http://www.rmdir.de/~michael/xilinx/ + Notes for the USB cable ======================= @@ -68,5 +78,21 @@ ppdev To use the device as an ordinary user, put the user in the group 'lp' +If you have an almost compatible cable which works with other software but not +with Impact, try adding -DFORCE_PC3_IDENT to the CFLAGS line in the Makefile. +This enables a hack by Stefan Ziegenbalg to force detection of a parallel cable. + + Parallel Cable IV is currently only supported in 'compatibility mode', as no attempt to configure the ECP registers is done by this library. + + +If you get "Programming failed" or "DONE did not go high" when programming +through the parallel cable with Impact 9.1, make sure to have the option "Use +HIGHZ instead of BYPASS" enabled in Edit -> Preferences -> iMPACT Configuration +Preferences. +If you are using batch mode, add the following line to your cmd file: +setPreference -pref UseHighz:TRUE +(This problem also occurs on windows and when using the real windrvr in linux and +is solved with the same workaround. Impact 8.2 is working fine with the same +boards and designs)