short CityScore, deltaCityScore, AverageCityScore;
short TrafficAverage;
+void DoVotes(void);
+void GetScore(void);
+void VoteProblems(void);
+void DoProblems(void);
+void DoPopNum(void);
+void GetAssValue(void);
+
/* comefrom: SpecialInit Simulate */
+void
CityEvaluation(void)
{
EvalValid = 0;
/* comefrom: CityEvaluation SetCommonInits */
+void
EvalInit(void)
{
register short x, z;
/* comefrom: CityEvaluation */
+void
GetAssValue(void)
{
QUAD z;
/* comefrom: CityEvaluation */
+void
DoPopNum(void)
{
QUAD OldCityPop;
/* comefrom: CityEvaluation */
+void
DoProblems(void)
{
register short x, z;
- short ThisProb, Max;
+ short ThisProb = 0, Max;
for (z = 0; z < PROBNUM; z++)
ProblemTable[z] = 0;
/* comefrom: DoProblems */
+void
VoteProblems(void)
{
- register x, z, count;
+ register int x, z, count;
for (z = 0; z < PROBNUM; z++)
ProblemVotes[z] = 0;
/* comefrom: DoProblems */
+int
AverageTrf(void)
{
QUAD TrfTotal;
/* comefrom: DoProblems */
+int
GetUnemployment(void)
{
float r;
/* comefrom: DoProblems GetScore */
+int
GetFire(void)
{
short z;
/* comefrom: CityEvaluation */
+void
GetScore(void)
{
- register x, z;
+ register int x, z;
short OldCityScore;
float SM, TM;
/* comefrom: CityEvaluation */
+void
DoVotes(void)
{
- register z;
+ register int z;
CityYes = 0;
CityNo = 0;