]> git.zerfleddert.de Git - proxmark3-svn/blob - client/scripting.c
Reworked how to call 'standard' stuff from within lua scripts, so now it's much simpl...
[proxmark3-svn] / client / scripting.c
1 //-----------------------------------------------------------------------------
2 // Copyright (C) 2013 m h swende <martin at swende.se>
3 //
4 // This code is licensed to you under the terms of the GNU GPL, version 2 or,
5 // at your option, any later version. See the LICENSE.txt file for the text of
6 // the license.
7 //-----------------------------------------------------------------------------
8 // Some lua scripting glue to proxmark core.
9 //-----------------------------------------------------------------------------
10
11 #include <lua.h>
12 #include <lualib.h>
13 #include <lauxlib.h>
14 #include "proxmark3.h"
15 #include "usb_cmd.h"
16 #include "cmdmain.h"
17 #include "scripting.h"
18 #include "util.h"
19 /**
20 * The following params expected:
21 * UsbCommand c
22 *@brief l_SendCommand
23 * @param L
24 * @return
25 */
26 static int l_SendCommand(lua_State *L){
27
28 /*
29 *
30 The SendCommand (native) expects the following structure:
31
32 typedef struct {
33 uint64_t cmd; //8 bytes
34 uint64_t arg[3]; // 8*3 bytes = 24 bytes
35 union {
36 uint8_t asBytes[USB_CMD_DATA_SIZE]; // 1 byte * 512 = 512 bytes (OR)
37 uint32_t asDwords[USB_CMD_DATA_SIZE/4]; // 4 byte * 128 = 512 bytes
38 } d;
39 } PACKED UsbCommand;
40
41 ==> A 544 byte buffer will do.
42 **/
43 //Pop cmd
44 size_t size;
45 const char *data = luaL_checklstring(L, 1, &size);
46 if(size != sizeof(UsbCommand))
47 {
48 printf("Got data size %d, expected %d" , (int) size,(int) sizeof(UsbCommand));
49 lua_pushstring(L,"Wrong data size");
50 return 1;
51 }
52
53 // UsbCommand c = (*data);
54 SendCommand((UsbCommand* )data);
55 return 0; // no return values
56 }
57 /**
58 * @brief The following params expected:
59 * uint32_t cmd
60 * size_t ms_timeout
61 * @param L
62 * @return
63 */
64 static int l_WaitForResponseTimeout(lua_State *L){
65
66 uint32_t cmd = 0;
67 size_t ms_timeout = -1;
68
69 //Check number of arguments
70 int n = lua_gettop(L);
71 if(n == 0)
72 {
73 //signal error by returning Nil, errorstring
74 lua_pushnil(L);
75 lua_pushstring(L,"You need to supply at least command to wait for");
76 return 2; // two return values
77 }
78 if(n >= 1)
79 {
80 //pop cmd
81 cmd = luaL_checkunsigned(L,1);
82 }
83 if(n >= 2)
84 {
85 //Did the user send a timeout ?
86 //Check if the current top of stack is an integer
87 ms_timeout = luaL_checkunsigned(L,2);
88 //printf("Timeout set to %dms\n" , (int) ms_timeout);
89 }
90
91 UsbCommand response;
92
93 if(WaitForResponseTimeout(cmd, &response, ms_timeout))
94 {
95 //Push it as a string
96 lua_pushlstring(L,(const char *)&response,sizeof(UsbCommand));
97
98 return 1;// return 1 to signal one return value
99 }else{
100 //Push a Nil instead
101 lua_pushnil(L);
102 return 1;// one return value
103 }
104 }
105 //static int l_nonce2key(lua_State *L){ return CmdHF14AMfRdSc(luaL_checkstring(L, 1));}
106 //static int l_PrintAndLog(lua_State *L){ return CmdHF14AMfDump(luaL_checkstring(L, 1));}
107 static int l_clearCommandBuffer(lua_State *L){
108 clearCommandBuffer();
109 return 0;
110 }
111 /**
112 * @brief l_foobar is a dummy function to test lua-integration with
113 * @param L
114 * @return
115 */
116 static int l_foobar(lua_State *L)
117 {
118 //Check number of arguments
119 int n = lua_gettop(L);
120 printf("foobar called with %d arguments" , n);
121 lua_settop(L, 0);
122 printf("Arguments discarded, stack now contains %d elements", lua_gettop(L));
123 UsbCommand response = {CMD_MIFARE_READBL, {1337, 1338, 1339}};
124 printf("Now returning a UsbCommand as a string");
125 lua_pushlstring(L,(const char *)&response,sizeof(UsbCommand));
126 return 1;
127 }
128
129 /**
130 * @brief Utility to check if a key has been pressed by the user. This method does not block.
131 * @param L
132 * @return boolean, true if kbhit, false otherwise.
133 */
134 static int l_ukbhit(lua_State *L)
135 {
136 lua_pushboolean(L,ukbhit() ? true : false);
137 return 1;
138 }
139 /**
140 * @brief Calls the command line parser to deal with the command. This enables
141 * lua-scripts to do stuff like "core.console('hf mf mifare')"
142 * @param L
143 * @return
144 */
145 static int l_CmdConsole(lua_State *L)
146 {
147 CommandReceived((char *)luaL_checkstring(L, 1));
148 return 0;
149 }
150
151
152 /**
153 * @brief Sets the lua path to include "./lualibs/?.lua", in order for a script to be
154 * able to do "require('foobar')" if foobar.lua is within lualibs folder.
155 * Taken from http://stackoverflow.com/questions/4125971/setting-the-global-lua-path-variable-from-c-c
156 * @param L
157 * @param path
158 * @return
159 */
160 int setLuaPath( lua_State* L, const char* path )
161 {
162 lua_getglobal( L, "package" );
163 lua_getfield( L, -1, "path" ); // get field "path" from table at top of stack (-1)
164 const char* cur_path = lua_tostring( L, -1 ); // grab path string from top of stack
165 int requiredLength = strlen(cur_path)+ strlen(path)+10; //A few bytes too many, whatever we can afford it
166 char * buf = malloc(requiredLength);
167 snprintf(buf, requiredLength, "%s;%s", cur_path, path);
168 lua_pop( L, 1 ); // get rid of the string on the stack we just pushed on line 5
169 lua_pushstring( L, buf ); // push the new one
170 lua_setfield( L, -2, "path" ); // set the field "path" in table at -2 with value at top of stack
171 lua_pop( L, 1 ); // get rid of package table from top of stack
172 return 0; // all done!
173 }
174
175
176 int set_pm3_libraries(lua_State *L)
177 {
178
179 static const luaL_Reg libs[] = {
180 {"SendCommand", l_SendCommand},
181 {"WaitForResponseTimeout", l_WaitForResponseTimeout},
182 //{"nonce2key", l_nonce2key},
183 //{"PrintAndLog", l_PrintAndLog},
184 {"foobar", l_foobar},
185 {"ukbhit", l_ukbhit},
186 {"clearCommandBuffer", l_clearCommandBuffer},
187 {"console", l_CmdConsole},
188 {NULL, NULL}
189 };
190
191 lua_pushglobaltable(L);
192 // Core library is in this table. Contains '
193 //this is 'pm3' table
194 lua_newtable(L);
195
196 //Put the function into the hash table.
197 for (int i = 0; libs[i].name; i++) {
198 lua_pushcfunction(L, libs[i].func);
199 lua_setfield(L, -2, libs[i].name);//set the name, pop stack
200 }
201 //Name of 'core'
202 lua_setfield(L, -2, "core");
203
204 //-- remove the global environment table from the stack
205 lua_pop(L, 1);
206
207 //-- Last but not least, add to the LUA_PATH (package.path in lua)
208 // so we can load libraries from the ./lualib/ - directory
209 setLuaPath(L,"./lualibs/?.lua");
210
211 return 1;
212 }
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