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1 /*
2 ** $Id: lundump.h,v 1.39 2012/05/08 13:53:33 roberto Exp $
3 ** load precompiled Lua chunks
4 ** See Copyright Notice in lua.h
5 */
6
7 #ifndef lundump_h
8 #define lundump_h
9
10 #include "lobject.h"
11 #include "lzio.h"
12
13 /* load one chunk; from lundump.c */
14 LUAI_FUNC Closure* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name);
15
16 /* make header; from lundump.c */
17 LUAI_FUNC void luaU_header (lu_byte* h);
18
19 /* dump one chunk; from ldump.c */
20 LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip);
21
22 /* data to catch conversion errors */
23 #define LUAC_TAIL "\x19\x93\r\n\x1a\n"
24
25 /* size in bytes of header of binary files */
26 #define LUAC_HEADERSIZE (sizeof(LUA_SIGNATURE)-sizeof(char)+2+6+sizeof(LUAC_TAIL)-sizeof(char))
27
28 #endif
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