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fix sprite offset when not flipped (now it's broken when the screen is flipped)
[fpga-games]
/
galaxian
/
build_xst
diff --git
a/galaxian/build_xst
b/galaxian/build_xst
index 4f203ca06e17c851d5f71aeb3a31ebaa53c08de0..afc41d98b04b2dfe4435ca9739ef251ee7c9b63f 100755
(executable)
--- a/
galaxian/build_xst
+++ b/
galaxian/build_xst
@@
-4,7
+4,10
@@
set -x
name=galaxian
rom_path=roms/
-echo use build_xst /xil to skip synthesis stage.
+
+if [ ! -e "roms/galaxian_6l.vhd" ]; then
+ ./build_roms
+fi
rm -rf build/
mkdir -p build
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