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[micropolis] / src / sim / s_init.c
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1/* s_init.c
2 *
3 * Micropolis, Unix Version. This game was released for the Unix platform
4 * in or about 1990 and has been modified for inclusion in the One Laptop
5 * Per Child program. Copyright (C) 1989 - 2007 Electronic Arts Inc. If
6 * you need assistance with this program, you may contact:
7 * http://wiki.laptop.org/go/Micropolis or email micropolis@laptop.org.
8 *
9 * This program is free software: you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation, either version 3 of the License, or (at
12 * your option) any later version.
13 *
14 * This program is distributed in the hope that it will be useful, but
15 * WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * General Public License for more details. You should have received a
18 * copy of the GNU General Public License along with this program. If
19 * not, see <http://www.gnu.org/licenses/>.
20 *
21 * ADDITIONAL TERMS per GNU GPL Section 7
22 *
23 * No trademark or publicity rights are granted. This license does NOT
24 * give you any right, title or interest in the trademark SimCity or any
25 * other Electronic Arts trademark. You may not distribute any
26 * modification of this program using the trademark SimCity or claim any
27 * affliation or association with Electronic Arts Inc. or its employees.
28 *
29 * Any propagation or conveyance of this program must include this
30 * copyright notice and these terms.
31 *
32 * If you convey this program (or any modifications of it) and assume
33 * contractual liability for the program to recipients of it, you agree
34 * to indemnify Electronic Arts for any liability that those contractual
35 * assumptions impose on Electronic Arts.
36 *
37 * You may not misrepresent the origins of this program; modified
38 * versions of the program must be marked as such and not identified as
39 * the original program.
40 *
41 * This disclaimer supplements the one included in the General Public
42 * License. TO THE FULLEST EXTENT PERMISSIBLE UNDER APPLICABLE LAW, THIS
43 * PROGRAM IS PROVIDED TO YOU "AS IS," WITH ALL FAULTS, WITHOUT WARRANTY
44 * OF ANY KIND, AND YOUR USE IS AT YOUR SOLE RISK. THE ENTIRE RISK OF
45 * SATISFACTORY QUALITY AND PERFORMANCE RESIDES WITH YOU. ELECTRONIC ARTS
46 * DISCLAIMS ANY AND ALL EXPRESS, IMPLIED OR STATUTORY WARRANTIES,
47 * INCLUDING IMPLIED WARRANTIES OF MERCHANTABILITY, SATISFACTORY QUALITY,
48 * FITNESS FOR A PARTICULAR PURPOSE, NONINFRINGEMENT OF THIRD PARTY
49 * RIGHTS, AND WARRANTIES (IF ANY) ARISING FROM A COURSE OF DEALING,
50 * USAGE, OR TRADE PRACTICE. ELECTRONIC ARTS DOES NOT WARRANT AGAINST
51 * INTERFERENCE WITH YOUR ENJOYMENT OF THE PROGRAM; THAT THE PROGRAM WILL
52 * MEET YOUR REQUIREMENTS; THAT OPERATION OF THE PROGRAM WILL BE
53 * UNINTERRUPTED OR ERROR-FREE, OR THAT THE PROGRAM WILL BE COMPATIBLE
54 * WITH THIRD PARTY SOFTWARE OR THAT ANY ERRORS IN THE PROGRAM WILL BE
55 * CORRECTED. NO ORAL OR WRITTEN ADVICE PROVIDED BY ELECTRONIC ARTS OR
56 * ANY AUTHORIZED REPRESENTATIVE SHALL CREATE A WARRANTY. SOME
57 * JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF OR LIMITATIONS ON IMPLIED
58 * WARRANTIES OR THE LIMITATIONS ON THE APPLICABLE STATUTORY RIGHTS OF A
59 * CONSUMER, SO SOME OR ALL OF THE ABOVE EXCLUSIONS AND LIMITATIONS MAY
60 * NOT APPLY TO YOU.
61 */
62#include "sim.h"
63
64
65/* Initialize Stuff */
66
67
68/* comefrom: loadFile bootUp main doMessage */
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69void
70InitWillStuff(void)
6a5fa4e0 71{
6f214ac0 72 register short x, y;
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73
74 RandomlySeedRand();
75 InitGraphMax();
76 RoadEffect = 32;
77 PoliceEffect = 1000; /*added*/
78 FireEffect = 1000;
79 CityScore = 500;
80 CityPop = -1;
81 LastCityTime = -1;
82 LastCityYear = -1;
83 LastCityMonth = -1;
84 LastFunds = -1;
85 LastR = LastC = LastI = -999999;
86 OverRide = 0;
87 PendingTool = -1;
88
89 MesNum = 0;
90 MessagePort = 0;
91 RoadFund = 0;
92 PoliceFund = 0;
93 FireFund = 0;
94 UpdateDelayed = 0;
95 ValveFlag = 1;
96
97 DestroyAllSprites();
98
99 DisasterEvent = 0;
100 TaxFlag = 0;
101
102 for (x = 0; x < HWLDX; x++) {
103 for (y = 0; y < HWLDY; y++) {
104 PopDensity[x][y] = 0;
105 TrfDensity[x][y] = 0;
106 PollutionMem[x][y] = 0;
107 LandValueMem[x][y] = 0;
108 CrimeMem[x][y] = 0;
109 }
110 }
111
112 for (x = 0; x < QWX; x++) {
113 for (y = 0; y < QWY; y++) {
114 TerrainMem[x][y] = 0;
115 }
116 }
117
118 for (x = 0; x < SmX; x++) {
119 for (y = 0; y < SmY; y++) {
120 RateOGMem[x][y] = 0;
121 FireRate[x][y] = 0;
122 ComRate[x][y] = 0;
123 PoliceMap[x][y] = 0;
124 PoliceMapEffect[x][y] = 0;
125 FireRate[x][y] = 0;
126 }
127 }
128
129 ResetLastKeys();
130 DoNewGame();
131 DoUpdateHeads();
132}
133
134
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135void
136ResetMapState(void)
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137{
138 SimView *view;
139
140 for (view = sim->map; view != NULL; view = view->next) {
141 view->map_state = ALMAP;
142 }
143}
144
145
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146void
147ResetEditorState(void)
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148{
149 SimView *view;
150
151 for (view = sim->editor; view != NULL; view = view->next) {
152 view->tool_state = dozeState;
153 view->tool_state_save = -1;
154 }
155}
156
157
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