#define BE_ROW3_32 BE_ROW1_32(0) BE_ROW1_32(1) BE_ROW1_32(2)
#define ROW3_8 if (view->x->needs_swap) { BE_ROW3_8 } else { LE_ROW3_8 }
-#define ROW3_16 if (view->x->needs_swap) { BE_ROW3_16 } else { LE_ROW3_16 }
-#define ROW3_24 if (view->x->needs_swap) { BE_ROW3_24 } else { LE_ROW3_24 }
-#define ROW3_32 if (view->x->needs_swap) { BE_ROW3_32 } else { LE_ROW3_32 }
+#define ROW3_16 LE_ROW3_16
+#define ROW3_24 LE_ROW3_24
+#define ROW3_32 LE_ROW3_32
#define ROW3 \
switch (view->x->depth) { \
case 16:
{
unsigned short *p;
- p = (short *)image;
- p[0] = p[1] = p[2] = pix;
+ p = (unsigned short *)image;
+ if (view->x->x_big_endian) {
+ p[0] = p[1] = p[2] = ((pix & 0xff) << 8) | ((pix & 0xff00) >> 8);
+ } else {
+ p[0] = p[1] = p[2] = pix;
+ }
image += lineBytes;
- p = (short *)image;
- p[0] = p[1] = p[2] = pix;
+ p = (unsigned short *)image;
+ if (view->x->x_big_endian) {
+ p[0] = p[1] = p[2] = ((pix & 0xff) << 8) | ((pix & 0xff00) >> 8);
+ } else {
+ p[0] = p[1] = p[2] = pix;
+ }
image += lineBytes;
- p = (short *)image;
- p[0] = p[1] = p[2] = pix;
+ p = (unsigned short *)image;
+ if (view->x->x_big_endian) {
+ p[0] = p[1] = p[2] = ((pix & 0xff) << 8) | ((pix & 0xff00) >> 8);
+ } else {
+ p[0] = p[1] = p[2] = pix;
+ }
image += lineBytes;
}
break;
unsigned char *img =
image;
for (x = 0; x < 4; x++) {
- *(img++) = (pix >> 0) & 0xff;
- *(img++) = (pix >> 8) & 0xff;
- *(img++) = (pix >> 16) & 0xff;
- if (pixelBytes == 4) {
- img++;
- } // if
+ if (view->x->x_big_endian) {
+ if (pixelBytes == 4) {
+ img++;
+ } // if
+ *(img++) = (pix >> 16) & 0xff;
+ *(img++) = (pix >> 8) & 0xff;
+ *(img++) = (pix >> 0) & 0xff;
+ } else {
+ *(img++) = (pix >> 0) & 0xff;
+ *(img++) = (pix >> 8) & 0xff;
+ *(img++) = (pix >> 16) & 0xff;
+ if (pixelBytes == 4) {
+ img++;
+ } // if
+ }
} // for x
image += lineBytes;
} // for y
c = col >>1;
if (((DynamicData[0] > DynamicData[1]) ||
- ((x = PopDensity[c][r]) >= DynamicData[0]) &&
- (x <= DynamicData[1])) &&
+ (((x = PopDensity[c][r]) >= DynamicData[0]) &&
+ (x <= DynamicData[1]))) &&
((DynamicData[2] > DynamicData[3]) ||
- ((x = RateOGMem[c>>2][r>>2]) >= ((2 * DynamicData[2]) - 256)) &&
- (x <= ((2 * DynamicData[3]) - 256))) &&
+ (((x = RateOGMem[c>>2][r>>2]) >= ((2 * DynamicData[2]) - 256)) &&
+ (x <= ((2 * DynamicData[3]) - 256)))) &&
((DynamicData[4] > DynamicData[5]) ||
- ((x = TrfDensity[c][r]) >= DynamicData[4]) &&
- (x <= DynamicData[5])) &&
+ (((x = TrfDensity[c][r]) >= DynamicData[4]) &&
+ (x <= DynamicData[5]))) &&
((DynamicData[6] > DynamicData[7]) ||
- ((x = PollutionMem[c][r]) >= DynamicData[6]) &&
- (x <= DynamicData[7])) &&
+ (((x = PollutionMem[c][r]) >= DynamicData[6]) &&
+ (x <= DynamicData[7]))) &&
((DynamicData[8] > DynamicData[9]) ||
- ((x = CrimeMem[c][r]) >= DynamicData[8]) &&
- (x <= DynamicData[9])) &&
+ (((x = CrimeMem[c][r]) >= DynamicData[8]) &&
+ (x <= DynamicData[9]))) &&
((DynamicData[10] > DynamicData[11]) ||
- ((x = LandValueMem[c][r]) >= DynamicData[10]) &&
- (x <= DynamicData[11])) &&
+ (((x = LandValueMem[c][r]) >= DynamicData[10]) &&
+ (x <= DynamicData[11]))) &&
((DynamicData[12] > DynamicData[13]) ||
- ((x = PoliceMapEffect[c>>2][r>>2]) >= DynamicData[12]) &&
- (x <= DynamicData[13])) &&
+ (((x = PoliceMapEffect[c>>2][r>>2]) >= DynamicData[12]) &&
+ (x <= DynamicData[13]))) &&
((DynamicData[14] > DynamicData[15]) ||
- ((x = FireRate[c>>2][r>>2]) >= DynamicData[14]) &&
- (x <= DynamicData[15]))) {
+ (((x = FireRate[c>>2][r>>2]) >= DynamicData[14]) &&
+ (x <= DynamicData[15])))) {
return 1;
} else {
return 0;