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reenable ui sounds played by UIMakeSound
[micropolis] / src / notes / TODO
1 * notice views on flood, 41 heavy traffic, 22 tornado
2
3 * shell scripts & licensing
4 include elmnotify etc
5
6 * configuration panel
7 preferences (global, per head)
8 auto scroll edge
9 auto scroll step
10 auto scroll delay
11 pie menu popup delay
12 sound effect level
13
14 * players
15 more info, saved in database
16 name, server, email addresses
17 audio servers (per head?)
18 save/restore named window configurations
19
20 * help (8)
21 must implement a help mechanism and put in lots of help
22
23 * documentation
24 manual entries for Micropolis, elm stuff, audio servers
25
26 * manual (9)
27 need to re-write manual, and do new illustrations
28 must have a framemaker license to do this
29
30 * keyboard commands: arrow, function keys (3)
31 also need to disable autorepeat
32
33 * save/restore overlay (5)
34 write all overlay information into another file, like Glasgow.city.overlay
35
36 * print city dialog (6)
37 need to implement printing function and control panel from scratch
38
39 * In file dialog boxes, highlight text and then typing doesn't replace it,
40 you still have to backspace.
41
42 * In file dialog boxes, ~ isn't interpreted correctly.
43
44 * Start Hamburg, restart another scenario. the new scenario gets bombed.
45 can't reproduce
46
47 * Tk text fields don't display cursor on second screen
48
49 * One person inserting text into text field moves everybody else's
50 insertion point to the end.
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