let the monster survive if it is born in a river
authorMichael Gernoth <michael@gernoth.net>
Fri, 9 Oct 2009 15:33:16 +0000 (17:33 +0200)
committerMichael Gernoth <michael@gernoth.net>
Fri, 9 Oct 2009 15:33:16 +0000 (17:33 +0200)
src/sim/w_sprite.c

index 1268e3d..705bf28 100644 (file)
@@ -1055,6 +1055,7 @@ DoMonsterSprite(SimSprite *sprite)
   if ((c == -1) ||
       ((c == RIVER) &&
        (sprite->count != 0) &&
+       (sprite->count < 900) &&
        (sprite->control == -1))) {
     sprite->frame = 0; /* kill zilla */
   }
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