fix sprite offset when not flipped (now it's broken when the screen is flipped)
[fpga-games] / galaxian / galaxian.prj
1 verilog work "src/dac.v"
2 verilog work "src/mc_adec.v"
3 verilog work "src/mc_clock.v"
4 verilog work "src/mc_col_pal.v"
5 verilog work "src/mc_hv_count.v"
6 verilog work "src/mc_ld_pls.v"
7 verilog work "src/mc_logic.v"
8 verilog work "src/mc_missile.v"
9 verilog work "src/mc_sound_a.v"
10 verilog work "src/mc_sound_b.v"
11 verilog work "src/mc_stars.v"
12 verilog work "src/mc_top.v"
13 verilog work "src/mc_vedio_mix.v"
14 verilog work "src/mc_video.v"
15 verilog work "src/mc_vga_if.v"
16 verilog work "src/mc_bram_if.v"
17 verilog work "src/mc_inport.v"
18 verilog work "src/mc_conf.v"
19 verilog work "src/roms.v"
20 verilog work "src/dcm.v"
21 #verilog work "src/t80as.v"
22 verilog work "src/z80ip.v"
23 verilog work "src/fpga_arcade_if_x.v"
24 vhdl work "t80_ip/T80.vhd"
25 vhdl work "t80_ip/T80_ALU.vhd"
26 vhdl work "t80_ip/T80_MCode.vhd"
27 vhdl work "t80_ip/T80_Pack.vhd"
28 vhdl work "t80_ip/T80_Reg.vhd"
29 vhdl work "t80_ip/T80as.vhd"
30 vhdl work "galaxian_1h.vhd"
31 vhdl work "galaxian_1k.vhd"
32 vhdl work "galaxian_6l.vhd"
33 vhdl work "galaxian_7l.vhd"
34 vhdl work "galaxian_u.vhd"
35 vhdl work "galaxian_v.vhd"
36 vhdl work "galaxian_w.vhd"
37 vhdl work "galaxian_y.vhd"
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