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git.zerfleddert.de Git - micropolis/blob - src/sim/s_eval.c
3 * Micropolis, Unix Version. This game was released for the Unix platform
4 * in or about 1990 and has been modified for inclusion in the One Laptop
5 * Per Child program. Copyright (C) 1989 - 2007 Electronic Arts Inc. If
6 * you need assistance with this program, you may contact:
7 * http://wiki.laptop.org/go/Micropolis or email micropolis@laptop.org.
9 * This program is free software: you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation, either version 3 of the License, or (at
12 * your option) any later version.
14 * This program is distributed in the hope that it will be useful, but
15 * WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * General Public License for more details. You should have received a
18 * copy of the GNU General Public License along with this program. If
19 * not, see <http://www.gnu.org/licenses/>.
21 * ADDITIONAL TERMS per GNU GPL Section 7
23 * No trademark or publicity rights are granted. This license does NOT
24 * give you any right, title or interest in the trademark SimCity or any
25 * other Electronic Arts trademark. You may not distribute any
26 * modification of this program using the trademark SimCity or claim any
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38 * versions of the program must be marked as such and not identified as
39 * the original program.
41 * This disclaimer supplements the one included in the General Public
42 * License. TO THE FULLEST EXTENT PERMISSIBLE UNDER APPLICABLE LAW, THIS
43 * PROGRAM IS PROVIDED TO YOU "AS IS," WITH ALL FAULTS, WITHOUT WARRANTY
44 * OF ANY KIND, AND YOUR USE IS AT YOUR SOLE RISK. THE ENTIRE RISK OF
45 * SATISFACTORY QUALITY AND PERFORMANCE RESIDES WITH YOU. ELECTRONIC ARTS
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69 short CityYes
, CityNo
;
70 short ProblemTable
[PROBNUM
];
71 short ProblemTaken
[PROBNUM
];
72 short ProblemVotes
[PROBNUM
]; /* these are the votes for each */
73 short ProblemOrder
[4]; /* sorted index to above */
74 QUAD CityPop
, deltaCityPop
;
76 short CityClass
; /* 0..5 */
77 short CityScore
, deltaCityScore
, AverageCityScore
;
81 /* comefrom: SpecialInit Simulate */
100 /* comefrom: CityEvaluation SetCommonInits */
115 for (x
= 0; x
< PROBNUM
; x
++)
117 for (x
= 0; x
< 4; x
++)
122 /* comefrom: CityEvaluation */
129 z
+= PolicePop
* 1000;
130 z
+= FireStPop
* 1000;
132 z
+= StadiumPop
* 3000;
134 z
+= APortPop
* 10000;
136 z
+= NuclearPop
* 6000;
137 CityAssValue
= z
* 1000;
141 /* comefrom: CityEvaluation */
146 OldCityPop
= CityPop
;
147 CityPop
= ((ResPop
) + (ComPop
* 8L) + (IndPop
*8L)) * 20L;
148 if (OldCityPop
== -1) {
149 OldCityPop
= CityPop
;
151 deltaCityPop
= CityPop
- OldCityPop
;
153 CityClass
= 0; /* village */
154 if (CityPop
> 2000) CityClass
++; /* town */
155 if (CityPop
> 10000) CityClass
++; /* city */
156 if (CityPop
> 50000) CityClass
++; /* capital */
157 if (CityPop
> 100000) CityClass
++; /* metropolis */
158 if (CityPop
> 500000) CityClass
++; /* megalopolis */
162 /* comefrom: CityEvaluation */
168 for (z
= 0; z
< PROBNUM
; z
++)
170 ProblemTable
[0] = CrimeAverage
; /* Crime */
171 ProblemTable
[1] = PolluteAverage
; /* Pollution */
172 ProblemTable
[2] = LVAverage
* .7; /* Housing */
173 ProblemTable
[3] = CityTax
* 10; /* Taxes */
174 ProblemTable
[4] = AverageTrf(); /* Traffic */
175 ProblemTable
[5] = GetUnemployment(); /* Unemployment */
176 ProblemTable
[6] = GetFire(); /* Fire */
178 for (z
= 0; z
< PROBNUM
; z
++)
180 for (z
= 0; z
< 4; z
++) {
182 for (x
= 0; x
< 7; x
++) {
183 if ((ProblemVotes
[x
] > Max
) && (!ProblemTaken
[x
])) {
185 Max
= ProblemVotes
[x
];
189 ProblemTaken
[ThisProb
] = 1;
190 ProblemOrder
[z
] = ThisProb
;
200 /* comefrom: DoProblems */
203 register x
, z
, count
;
205 for (z
= 0; z
< PROBNUM
; z
++)
211 while ((z
< 100) && (count
< 600)) {
212 if (Rand(300) < ProblemTable
[x
]) {
217 if (x
> PROBNUM
) x
= 0;
223 /* comefrom: DoProblems */
227 register short x
, y
, count
;
231 for (x
=0; x
< HWLDX
; x
++)
232 for (y
=0; y
< HWLDY
; y
++)
233 if (LandValueMem
[x
][y
]) {
234 TrfTotal
+= TrfDensity
[x
][y
];
238 TrafficAverage
= (TrfTotal
/ count
) * 2.4;
239 return(TrafficAverage
);
243 /* comefrom: DoProblems */
244 GetUnemployment(void)
249 b
= (ComPop
+ IndPop
) << 3;
251 r
= ((float)ResPop
) / b
;
262 /* comefrom: DoProblems GetScore */
275 /* comefrom: CityEvaluation */
282 OldCityScore
= CityScore
;
284 for (z
= 0; z
< 7; z
++)
285 x
+= ProblemTable
[z
]; /* add 7 probs */
287 x
= x
/ 3; /* 7 + 2 average */
288 if (x
> 256) x
= 256;
291 if (z
> 1000) z
= 1000;
294 if (ResCap
) z
= z
* .85;
295 if (ComCap
) z
= z
* .85;
296 if (IndCap
) z
= z
* .85;
297 if (RoadEffect
< 32) z
= z
- (32 - RoadEffect
);
298 if (PoliceEffect
< 1000) z
= z
* (.9 + (PoliceEffect
/ 10000.1));
299 if (FireEffect
< 1000) z
= z
* (.9 + (FireEffect
/ 10000.1));
300 if (RValve
< -1000) z
= z
* .85;
301 if (CValve
< -1000) z
= z
* .85;
302 if (IValve
< -1000) z
= z
* .85;
305 if ((CityPop
== 0) || (deltaCityPop
== 0))
307 else if (deltaCityPop
== CityPop
)
309 else if (deltaCityPop
> 0)
310 SM
= ((float)deltaCityPop
/CityPop
) + 1.0;
311 else if (deltaCityPop
< 0)
312 SM
= .95 + ((float) deltaCityPop
/(CityPop
- deltaCityPop
));
314 z
= z
- GetFire(); /* dec score for fires */
317 TM
= unPwrdZCnt
+ PwrdZCnt
; /* dec score for unpowered zones */
318 if (TM
) SM
= PwrdZCnt
/ TM
;
322 if (z
> 1000) z
= 1000;
325 CityScore
= (CityScore
+ z
) / 2;
327 deltaCityScore
= CityScore
- OldCityScore
;
331 /* comefrom: CityEvaluation */
338 for (z
= 0; z
< 100; z
++) {
339 if (Rand(1000) < CityScore
)