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Add an SDL sound backend and use it instead of spawning an external
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1 Multi Player Micropolis for X11 is now available from DUX Software!
2
3 DESCRIPTION:
4 Micropolis, the original award winning city simulation game from
5 Maxis Software, now runs on powerful Unix workstations with X11! DUX's
6 implementation of Micropolis for Unix was awarded product of the year 1992
7 by Unix World in the January 1993 issue, and reviewed in the April 1993
8 issue. Now it's souped up, works with standard X11 servers, and even
9 supports networked multi user collaboration! Multi Player Micropolis is
10 designed to be a fun cooperative educational experience!
11
12 Micropolis is a colorful animated interactive system simulation
13 game, providing a set of rules and tools for planning and building a
14 complex dynamic simulated city. Several people on different X11
15 workstations can participate in the same city, cooperating and
16 coordinating their actions across the network.
17
18 Working together, you can zone land use, hook up the power grid,
19 build roads, bridges, parks and stadiums, raise taxes, and even summon
20 disasters, causing the city to grow and thrive, or crumble and die. It's
21 a creative, entertaining way to develop your political skills!
22
23 REQUIREMENTS:
24 Micropolis runs on Silicon Graphics Irix, SPARC SunOS, and other
25 Unix workstations. You can play it locally or over the network on most 8
26 bit color or monochrome X11 displays, like NCD X terminals. And you can
27 hear it on standard sound devices, and NCD's NetAudio server.
28
29 OPTIONS:
30 Micropolis supports but doesn't require the X11 shared memory and
31 shaped window extensions, and a local sound device or NetAudio server.
32 And you can turn off the sound so your boss doesn't know you're playing!
33
34 FEATURES:
35 Multi Player Micropolis for X11 sports the Motif look and feel,
36 implemented using the efficient TCL/Tk toolkit. It features multiple
37 city editors and maps with overlays, fast colorful animation, engaging
38 sound effects, easy to use pie menus and direct manipulation interaction,
39 simultaneous multi player editing, communication and annotation
40 facilities, and voting dialogs for group decision making. It includes
41 eight challenging scenarios and a library of interesting cities.
42
43 AVAILABILITY:
44 Multi Player Micropolis is available directly from DUX Software, and
45 via anonymous ftp from ftp.uu.net (192.48.96.9), in the directory
46 "vendor/dux/Micropolis". You may freely copy it, and play the fully
47 functional game in "demo mode" on one display without a license, but the
48 city melts every 5 minutes. If you enjoy Micropolis, you can buy a license
49 over the phone by credit card, without leaving your seat! A single
50 player license lets you save and restore your cities, and play for as
51 long as you like on one display; a multi player license lets you play
52 Micropolis with your friends over the net!
53
54 PRICING:
55 Single Player Node Locked License: $49
56 Multi Player Node Locked License: $89
57 Single Player Floating License: $129
58 Multi Player Floating License: $149
59
60 PLEASE CONTACT:
61 DUX Software, 4906 El Camino Real, Suite 1, Los Altos, CA 94022
62 Phone #: 1-800-543-4999 or 1-415-967-1500, FAX #: 1-415-967-5528
63 Email: micropolis@dux.com
64
65 NOTICE:
66 X11 Micropolis Copyright (C) 1993 by Electronic Arts.
67 Unix implementation and multi player user interface by Don Hopkins, DUX.
68 Based on the original Micropolis concept and design by Will Wright, MAXIS.
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