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implement shared memory for 24bpp
[micropolis] / src / notes / DocTCL
1 editorview .editor
2 -display host:0?
3
4 .editor
5 configure ...
6 position ?x y?
7 size ?w h?
8 Pan ?x y?
9 ToolState ?state?
10 ToolMoveTo x y
11 ToolDragTo x y
12 PanStart x y
13 PanTo x y
14 Visible ?0..1?
15 KeyDown key
16 KeyUp key
17 TileCoord x y
18
19 mapview .map
20 ?-display host:0?
21
22 .map
23 configure ...
24 position ?x y?
25 size ?w h?
26 MapState ?0..8?
27 ZoneType ?0..3?
28 PopnRate ?0..1?
29 PoliceRadius ?0..1?
30 PanStart x y
31 PanTo x y
32 ViewAt x y
33 Visible ?0..1?
34
35 sim
36 GameStarted
37 InitGame
38 SaveCity
39 GenerateNewCity
40 ReallyQuit
41 UpdateMaps
42 UpdateGraphs
43 UpdateEvaluations
44 UpdateBudgets
45 DoBudget
46 Pause
47 Resume
48 CheckLicense
49 StartBulldozer
50 StopBulldozer
51 MakeFire
52 MakeFlood
53 MakeAirCrash
54 MakeTornado
55 MakeEarthquake
56 MakeMonster
57 MakeMeltdown
58 SoundOff
59 LoadScenario 1..8
60 LoadCity filename
61 SaveCityAs filename
62 MakeExplosion x y
63 InstallKey 0..1 key
64 MakeSound id
65 StartSound id
66 StopSound id
67 CityName ?name?
68 GameLevel ?1..2?
69 Speed ?0..7?
70 Delay ?int?
71 HeatSteps ?steps?
72 HeatFlow ?flow?
73 HeatRule ?rule?
74 Funds ?funds?
75 TaxRate ?0..20?
76 FireFund ?int?
77 PoliceFund ?int?
78 RoadFund ?int?
79 AutoBudget ?0..1?
80 AutoGoto ?0..1?
81 AutoBulldoze ?0..1?
82 Disasters ?0..1?
83 Sound ?0..1?
84 FlushStyle ?0..2?
85 MonsterGoal ?x y?
86 TornadoGoal ?x y?
87 HelicopterGoal ?x y?
88 MonsterDirection ?-1..7?
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