fix colors on BGR displays
authorMichael Gernoth <michael@gernoth.net>
Tue, 15 Jan 2008 13:30:34 +0000 (14:30 +0100)
committerMichael Gernoth <michael@gernoth.net>
Tue, 15 Jan 2008 13:30:34 +0000 (14:30 +0100)
src/sim/w_x.c

index 06d3b9e..3d8dd48 100644 (file)
@@ -327,28 +327,43 @@ FindXDisplay(Tk_Window tkwin)
              color->pixel; \
            break; \
          case 15: \
+           if (xd->visual->red_mask == 0x7c00) { \
            xd->pixels[i] = \
              (((color->red >> (8 + 3)) & 0x1f) << (5 + 5)) | \
              (((color->green >> (8 + 2)) & 0x1f) << (5)) | \
              (((color->blue >> (8 + 3)) & 0x1f) << (0)); \
+           } else { \
+             (((color->blue >> (8 + 3)) & 0x1f) << (5 + 5)) | \
+             (((color->green >> (8 + 2)) & 0x1f) << (5)) | \
+             (((color->red >> (8 + 3)) & 0x1f) << (0)); \
+           } \
            break; \
          case 16: \
+           if (xd->visual->red_mask == 0xf800) { \
            xd->pixels[i] = \
              (((color->red >> (8 + 3)) & 0x1f) << (6 + 5)) | \
              (((color->green >> (8 + 2)) & 0x3f) << (5)) | \
              (((color->blue >> (8 + 3)) & 0x1f) << (0)); \
+           } else { \
+           xd->pixels[i] = \
+             (((color->blue >> (8 + 3)) & 0x1f) << (6 + 5)) | \
+             (((color->green >> (8 + 2)) & 0x3f) << (5)) | \
+             (((color->red >> (8 + 3)) & 0x1f) << (0)); \
+           } \
            break; \
          case 24: \
+         case 32: \
+           if (xd->visual->red_mask == 0xff0000) { \
            xd->pixels[i] = \
              ((color->red & 0xff) << 16) | \
              ((color->green & 0xff) << 8) | \
              ((color->blue & 0xff) << 0); \
-           break; \
-         case 32: \
+           } else { \
            xd->pixels[i] = \
-             ((color->red & 0xff) << 16) | \
+             ((color->blue & 0xff) << 16) | \
              ((color->green & 0xff) << 8) | \
-             ((color->blue & 0xff) << 0); \
+             ((color->red & 0xff) << 0); \
+           } \
            break; \
          } \
        } \
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